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  1. #81
    Zacchaeus's Avatar
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    Quote Originally Posted by edem View Post
    But if on add the parser sees that, e.g., it needs to add +10 to speed, on remove can't the parser see that it had to add +10 to speed, so let's remove that?
    That's what Talyn is saying; it could be done. But not easily nor would it be particularly productive in terms of development time when the developers have many other irons in the fire.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea to the wish list http://fg2app.idea.informer.com/

  2. #82
    That's one of the caveats that we stated up front when we started offering this sort of feature set. We didn't want to become a full-fledged character management tool, like Hero Lab. It's a big project that is the sole focus of that product.

    It also gets more complicated as to what changes should be tracked in a transactional log, and every user will probably have a different answer to that question. Some will want every change tracked, and others will only want drag/drop automated changes tracked. Plus, there is quite a bit of database overhead for maintaining a permanent transaction history for every character.

    As everyone has mentioned, it's definitely doable, but a lot of work and changes. Given the amount of work for the gain vs. other projects (FGU, image features), it's not currently planned.

    Regards,
    JPG

  3. #83
    v3.3.4 has been released. Please post any bug reports in the House of Healing forum. Locking this thread.

    Thanks,
    JPG

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