LFP 5-7 Players FG/Discord DDAL06-00-01 Sunless Citadel Session 3
Number of Players needed: 5 to 7
Sign up at: Fantasy Grounds event calendar
https://www.fantasygrounds.com/calendar/?id=2906
DM Time Zone: Central Standard Time (UTC/GMT -6 hours)
DM Start Time: 4.00 pm CST Please arrive early if you have questions and needs. If you are accepted but are not ready at start time, your spot will be given to ready alternates.
Planned Session Duration: 4 hour session
Day of Week: Saturday or Sunday
Start Date: Saturday January 06th 2018 or Sunday January 07th 2018
Planned Frequency: Weekly/Biweekly
Term: 1 to 2 more sessions
Genre: Fantasy
Game System: Dungeons and Dragons 5th edition D&D Adventure League
Module: DDAL06-00-01 - TFTYP - Sunless Citadel (1)
Format: D&D Adventure League
Table Top Software: Fantasy Grounds
Tier: 1
FG License: Ultimate (any FG Client)
Text or Voice: Both text and voice
Voice over IP Software used: Discord.
Discord Type: Recommend the client version over browser version (headset with microphone required)
Discord Server: https://discord.gg/8uPC5Ju Gaming Session channel
Discord Server Voice Channel: Push to talk required
Roleplay & Combat mix: 25% Role Play and 75% Action
Character level: 1st & 2nd ONLY
Character restrictions: Follow the 6 steps in the D&D Adventure League Players Guide version 7.0. when signing-up be sure to provide the character’s information or you will not be considered. Please provide characters xml file for review and set up to [email protected] at least 24 hours prior to game time
If you signed up but not on active come game time, and you still want a chance to play, then consider showing up in the voice chat channel at the game start time and be ready to go with your character, because if we have late comers or no shows you can jump into their spot.
Setting: Forgotten Realms, Toril, Faerun, Sword Coast, Neverwinter, Oakhurst
Details of the scenario: In session three the squad remains in the bowels of the sunken citadel but refreshed after a long rest. Now that the Dubuluk tribe is decimated, the kobolds are in the ascendancy, and have grand plans for a Cult of the Dragon revival as they nourish and venerate their beloved Calcryx. How will our heroes reconcile their newly founded order against their agreement to wipe out such vermin for the sake of safe trade and cash bounty. With the goblins all wiped out, how will our emissaries of healing acquire the precious magical apple to assuage the sick and dying? Now that Karakas’ and one of the Hucreles’s signet rings have turned up in treasure hoards, there seems little hope for the other Hucrele and Sir Braford. What about getting to the root of those malicious night time attacks by traceless beings that leave needle like wounds in their victims? Be sure to catch up on the previous sessions, by reviewing the chronical @ https://discord.gg/vNhFdM9

Link to Game Calendar page: https://www.fantasygrounds.com/calendar/?id=2906