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December 14th, 2017, 18:52 #11
I will definitely try that out tonight Gwydion. Do you know of any way to combine a module developed by Par5e and NPC engineer? I ask because I know the Kobold games books also have magical items and spells in them that would need to be added. Maybe it is as easy as just unzipping the module files and adding in files from one module to another.
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December 14th, 2017, 19:01 #12
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December 15th, 2017, 00:17 #13
Or you can open the NPC Engineer mod, copy the NPC and drag into your campaign, close the NPC module and go on with life?
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