STAR TREK 2d20
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  1. #1
    Blackfoot's Avatar
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    Idea - MAP - Accept ALL Moves

    It would be great if the GM could accept ALL movements that have been planned on a map.

    VOTE HERE!!
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  2. #2

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    Possibly; however, I'd never use it. Because players only go one at a time.

  3. #3

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    Why not just turn off move approval?

  4. #4
    Blackfoot's Avatar
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    In normal situations yes.. but out of combat movement where the players are 'taking position' on a map... it happens quite frequently where everyone moves to the new room or something and are lining up at the door or whatever. This isn't intended as an every round sort of tool... but I am often switching into and out of locked tokens mode to handle what this feature would allow for.
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  5. #5

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    I leave the tokens unlocked until we go into combat, then it's movement one at a time anyway. As soon as combat is over, I unlock tokens. Don't see a need for this at all.

  6. #6
    I would more prefer an invisible move line option, that way only a GM can see player movements, and the player themselves won‘t see in which direction a character is jumping/running in his 6 second turn. Besides being more realistic, it would lead to more fun / dramatic situations. What do you think?

  7. #7
    JohnD's Avatar
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    Quote Originally Posted by Targas View Post
    I would more prefer an invisible move line option, that way only a GM can see player movements, and the player themselves won‘t see in which direction a character is jumping/running in his 6 second turn. Besides being more realistic, it would lead to more fun / dramatic situations. What do you think?
    I'd use this.
    "I am a Canadian, free to speak without fear, free to worship in my own way, free to stand for what I think right, free to oppose what I believe wrong, or free to choose those who shall govern my country. This heritage of freedom I pledge to uphold for myself and all mankind."

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    RIP Canada, February 21, 2022

  8. #8
    pindercarl's Avatar
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    Without commenting specifically on this feature request, looking to the future new movement confirmation options will likely be necessary. With line-of-sight and improved fog-of-war, preventing the players from "exploring" the map will be desirable.

  9. #9
    Quote Originally Posted by JohnD View Post
    I'd use this.
    Added the idea of ‚invisible movement lines for players to see, but their own movement’ to the poll for voting:
    https://fg2app.idea.informer.com/proj/fg2app?ia=114696

  10. #10
    JohnD's Avatar
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    Voted.
    "I am a Canadian, free to speak without fear, free to worship in my own way, free to stand for what I think right, free to oppose what I believe wrong, or free to choose those who shall govern my country. This heritage of freedom I pledge to uphold for myself and all mankind."

    - John Diefenbaker

    RIP Canada, February 21, 2022

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