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Thread: Conan 2d20

  1. #11
    525 x 700

    I've resized the frame in fantasy grounds, although it doesn't open quite correctly new. May need to modify the graphic. That's pretty low on my list

  2. #12
    damned's Avatar
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    try something like this:
    <!-- Combat Tracker -->
    <framedef name="ctbox">
    <bitmap file="graphics/frames/ctframe.jpg" />
    <offset>32,32,19,50</offset>
    <insideoffset>0,0,12,12</insideoffset>
    <topleft rect="0,0,100,100" />
    <top rect="100,0,325,100" />
    <topright rect="425,0,100,100" />
    <left rect="0,100,100,500" />
    <middle rect="100,100,325,500" />
    <right rect="425,100,100,500" />
    <bottomleft rect="0,600,100,100" />
    <bottom rect="100,600,325,100" />
    <bottomright rect="425,600,100,100" />
    </framedef>

  3. #13

  4. #14
    FG 2d20 Conan extension update!

    Did a little more work on the Combat Tracker. Added a checkbox next to each entry to allow completion of a PC/NPC's turn. Clicking next round clears these out.

    Laid the ground work for the basic hit location die, which is functional, but would like to modify it's display a little.

  5. #15
    I just watched your video and noticed you using a different sheet from the old version I have. I immediately wanted to try to find it so I located this thread. Great work cleaning things up and customizing it even further. Do you have any idea when you'll be ready to release your work?

  6. #16
    Quote Originally Posted by garrion_sw View Post
    I just watched your video and noticed you using a different sheet from the old version I have. I immediately wanted to try to find it so I located this thread. Great work cleaning things up and customizing it even further. Do you have any idea when you'll be ready to release your work?
    Hoping to be ready, more or less before the end of the month. Really depends on how much time I get to work on it. Spent some of tonights time fixing things I had broken.

    There are a few things I'd love to do before release including a difficulty box.

  7. #17
    Added a little more functionality to the combat tracker.

    Hitlocation roller & a "Rune Hammer counter box"
    Runehammer_HitButton.png

    And of course a hit location die
    HitLocationRoll.png

  8. #18
    Cleaned up a bunch of anchor errors in the code.
    Added a "GUARD" checkbox to the Combat Tracker.

    I've had less time to work on the project in the last week, but still plugging away at it. Hope to have a workable release soon.

  9. #19
    From the progress I've seen in your videos, it's looking great. I wish I had that time and talent. Maybe some day I'll learn how to fidget with FG mods.

  10. #20
    Myrdin Potter's Avatar
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    How is this coming along?

    I have the rulebooks now. :-)
    Ultimate License. Running Hyperborea and CoC. Asks lots of questions. Mgpotter.com. PureVPN is a tested solution to run games when traveling. https://billing.purevpn.com/aff.php?aff=33044

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