Thread: Conan 2d20
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November 3rd, 2017, 03:32 #11
525 x 700
I've resized the frame in fantasy grounds, although it doesn't open quite correctly new. May need to modify the graphic. That's pretty low on my list
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November 3rd, 2017, 04:00 #12
try something like this:
<!-- Combat Tracker -->
<framedef name="ctbox">
<bitmap file="graphics/frames/ctframe.jpg" />
<offset>32,32,19,50</offset>
<insideoffset>0,0,12,12</insideoffset>
<topleft rect="0,0,100,100" />
<top rect="100,0,325,100" />
<topright rect="425,0,100,100" />
<left rect="0,100,100,500" />
<middle rect="100,100,325,500" />
<right rect="425,100,100,500" />
<bottomleft rect="0,600,100,100" />
<bottom rect="100,600,325,100" />
<bottomright rect="425,600,100,100" />
</framedef>
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November 3rd, 2017, 04:06 #13
ModTracker.png
Nice.
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November 6th, 2017, 15:03 #14
FG 2d20 Conan extension update!
Did a little more work on the Combat Tracker. Added a checkbox next to each entry to allow completion of a PC/NPC's turn. Clicking next round clears these out.
Laid the ground work for the basic hit location die, which is functional, but would like to modify it's display a little.
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November 7th, 2017, 02:30 #15
- Join Date
- May 2006
- Location
- USA
- Posts
- 89
I just watched your video and noticed you using a different sheet from the old version I have. I immediately wanted to try to find it so I located this thread. Great work cleaning things up and customizing it even further. Do you have any idea when you'll be ready to release your work?
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November 7th, 2017, 03:38 #16
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November 7th, 2017, 03:39 #17
Added a little more functionality to the combat tracker.
Hitlocation roller & a "Rune Hammer counter box"
Runehammer_HitButton.png
And of course a hit location die
HitLocationRoll.png
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November 15th, 2017, 15:24 #18
Cleaned up a bunch of anchor errors in the code.
Added a "GUARD" checkbox to the Combat Tracker.
I've had less time to work on the project in the last week, but still plugging away at it. Hope to have a workable release soon.
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November 18th, 2017, 13:16 #19
- Join Date
- May 2006
- Location
- USA
- Posts
- 89
From the progress I've seen in your videos, it's looking great. I wish I had that time and talent. Maybe some day I'll learn how to fidget with FG mods.
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January 4th, 2018, 19:58 #20
How is this coming along?
I have the rulebooks now. :-)Ultimate License. Running Hyperborea and CoC. Asks lots of questions. Mgpotter.com. PureVPN is a tested solution to run games when traveling. https://billing.purevpn.com/aff.php?aff=33044
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