Thread: Conan 2d20
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January 19th, 2018, 01:28 #31
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January 19th, 2018, 04:21 #32
- Join Date
- May 2012
- Posts
- 386
Cool awesome!!
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January 20th, 2018, 03:42 #33
- Join Date
- May 2012
- Posts
- 386
I've come across a couple of bugs:
Script Error: [string "npc"]:1: attempt to call field 'update' (a nil value) ---- Comes up when you lock an NPC I put in.
Script Error: [string "weapon_stats"]:1: attempt to index global 'name' (a nil value) ---- Comes up when I open an attack window to put in the combat dice, qualities etc ...
I haven't gotten a chance to play yet, but hopefully soon so I haven't gotten a chance to play with the combat tracker. FG is probably the only chance I'll get to play this rpg so thank you for your work!!
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January 22nd, 2018, 15:55 #34
As soon as one deal ended, another one started. This includes pretty much all of the available material in PDF form. The discounts are not as big on the last deal but more are offered and you do get credit for what you have purchased before:
https://www.drivethrurpg.com/product...iate_id=229540
I am slowly entering the player information into FG so that they have it available when they are playing and having the PDF makes this much easier.Last edited by Myrdin Potter; January 22nd, 2018 at 16:29.
Ultimate License. Running Hyperborea and CoC. Asks lots of questions. Mgpotter.com. PureVPN is a tested solution to run games when traveling. https://billing.purevpn.com/aff.php?aff=33044
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February 12th, 2018, 08:58 #35
Great project! I am glad to see the extension has been picked up and is being extended yet again! And extended extension, if you will!
Its my baseline way to interface within FG for Conan ! Many thanks!Ultimate License Holder
GMT+1 timezone
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June 27th, 2018, 09:53 #36
Is this extension still under development?
MoreCore has been updated to Version 1.44 released 2018627 and introduces some new features related to Conan rpgThe past is a rudder to guide us, not an anchor to hold us back.
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June 27th, 2018, 14:09 #37
Ogedei hasnt posted in a couple of months.
If you dont hear back from him then you might need to stick with the Shotgun version for now.
This: https://starshipsandsteel.blogspot.c...nsion-v34.html
is I think the latest news on this particular build...
You might see further down Keiths (Ogedei) blog he posts a most interesting John Carter extension too!
https://starshipsandsteel.blogspot.c...tension_7.html
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June 27th, 2018, 14:11 #38
How the hell I can learn to make such gorgeous things...
The past is a rudder to guide us, not an anchor to hold us back.
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June 27th, 2018, 14:12 #39
Crack it open and spend some long nights poring over the goodies inside.
The only way to start is to start...
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June 27th, 2018, 14:15 #40
Which happens to be the hardest
Thanks for bringing this fantastic John Carter extension... I never knew people play such things in the wild...The past is a rudder to guide us, not an anchor to hold us back.
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