Thread: Conan 2d20
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October 30th, 2017, 16:30 #1
Conan 2d20
Earlier this year I started extending the Conan 2d20 extension that the Jolly GM created for More Core. I worked on it hard for about a week or so and then got sidetracked with life etc.
I picked it up again this past week or so and started playing with it some more. Still lots to do, but I thought I would drop a video link to my channel showing off a little of what I had done with it and some quick thoughts of Fantasy Grounds vs Roll20.net (Sorry about the audio on this)
Enjoy!
https://youtu.be/R1QHrtX5-lI?t=21m49s
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October 31st, 2017, 01:31 #2
Some more work on the character sheet today. Built out the Stress, Harm and Soak sections.
Charactersheet.png
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October 31st, 2017, 02:22 #3
Great work and thank you for sharing Ogedei - now get back to work!
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October 31st, 2017, 14:22 #4
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November 2nd, 2017, 03:08 #5
Through a bunch of sweat and tears at the host combat tracker today. Beat it into submission, now it is CONANIFIED.
CombatTracker_host.png
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November 2nd, 2017, 04:10 #6
please post the xml for the CT fram and we can fix up that top right corner.
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November 2nd, 2017, 04:21 #7
Where the "X" is? What are we trying to fix?
Do we need the whole CT_host.xml?
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November 2nd, 2017, 04:41 #8
The skull behind the X is truncated.
We need the <framedef name="ctbox"> from graphics_frames.xml in your extension.
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November 3rd, 2017, 03:15 #9
Nothing hugely exciting there:
<framedef name="ctbox">
<bitmap file="graphics/frames/ctframe.jpg" />
<offset>32,32,19,50</offset>
<insideoffset>7,7,0,0</insideoffset>
</framedef>
I think we are just seeing the Combat Tracker graphic repeating, making it look glitchy.
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November 3rd, 2017, 03:27 #10
and what is the size w*h of the ctframe.jpg file please?
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