Thread: What's Old is New
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May 14th, 2018, 07:20 #181Ruleset and much more content built for FGU.
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May 15th, 2018, 18:41 #182
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- Sep 2016
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- Strongsville, OH USA
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Eager fans are still here!
Hey, MBM!
When you asked about suggestions, I kept a little quiet because it looks like you have a good bit of work just adding the features you've listed.
Not sure if I've missed something, but I noticed that my version of WOIN doesn't allow me to add custom weapons and gear. (If it does, I've missed a step somewhere and I apologize for wasting your time.) Being able to do this would make my year!
Anyway, I think you're crushing it with what you've done thus far and I am still eagerly looking forward to each new addition.
Thank you.
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May 18th, 2018, 22:22 #183Ruleset and much more content built for FGU.
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May 19th, 2018, 12:51 #184
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- Sep 2016
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And that's why you're the KING!
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May 20th, 2018, 19:22 #185Ruleset and much more content built for FGU.
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May 27th, 2018, 16:28 #186
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- Mar 2016
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- 295
Just bringing this post over to the correct forum. I would like to request a bestiary for WOIN to help with building adventures. Any other material would be great too, but I think a bestiary is the main need for me. Thanks for the great work on this.
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May 27th, 2018, 18:01 #187
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- Oct 2017
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- 5
Good Morning MBM, at least its morning here. I was hoping to start an OLD campaign this summer, are you still planning putting out a module for that this spring? Thanks for your work on this.
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June 11th, 2018, 19:01 #188
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June 28th, 2018, 18:03 #189
- Join Date
- Sep 2016
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- Strongsville, OH USA
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- 19
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July 6th, 2018, 05:01 #190
I would like to modify the theme for WOIN but not sure if that is possible. I see the WOiN NEW Setting extension when loading a campaign but it's not in my extension folder. I gather it's locked up with the ruleset. Is there a way to access the them and modify? I've made a few simple modifications on other themes when they were separate extensions. Would love to know if there is a way to do this for WOiN!
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