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September 28th, 2017, 04:04 #11
Okay, went through a fresh copy of the Flood. Update(s) is probably 90% of problem. Once I re-dropped weapons onto character sheet, it started pulling their skill for the combat tracker. Won't be hard work, but will be somewhat time consuming to properly fix so, I will be fixing it but it will probably take awhile.
Location: Central Pa (East -5)
Ultimate License Holder
Current Campaign: Necessary Evil
Current Project: Dawn of Daikaiju: Converting, Deadlands: Reloaded The last Sons - Quality Assurance Checking
Discord: Mgrancey#4994
"Mad Science" means never stopping to ask "what's the worst thing that could happen?" -- Maxim 14 of The Seventy Maxims of Maximally Effective Mercenaries
Adventure: Keep Living Life Like There's No Tomorrow and You'll Eventually Be Right,
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October 1st, 2017, 17:04 #12
Found easier fix; logging this in case anyone else needs to fix; Weapons now a couple of new tags. Important one concerning this problem is
Code:<traittype type="string">(Melee/Ranged/Thrown)</traittype>
Location: Central Pa (East -5)
Ultimate License Holder
Current Campaign: Necessary Evil
Current Project: Dawn of Daikaiju: Converting, Deadlands: Reloaded The last Sons - Quality Assurance Checking
Discord: Mgrancey#4994
"Mad Science" means never stopping to ask "what's the worst thing that could happen?" -- Maxim 14 of The Seventy Maxims of Maximally Effective Mercenaries
Adventure: Keep Living Life Like There's No Tomorrow and You'll Eventually Be Right,
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October 2nd, 2017, 15:01 #13
Next FG developer newsletter will inform about these matters
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