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October 19th, 2017, 20:45 #111
YES - did the trick. Thanks again.
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The One who walks the woods.
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[Ultimate licence]
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October 20th, 2017, 00:35 #112
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Wow, that's just great
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October 20th, 2017, 16:51 #113
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- Aug 2016
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I am trying to add a Str effect to a weapon.
Each Combat -- its gives 1d4 to Str and last 2d4 Rounds
Really what I want is to be able to Have Charges and the player can use this ability X-Times per day -- But not sure if that is possible.
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October 20th, 2017, 17:00 #114
The duration will be applied when the item is equipped. Other than that I think it should work if 5E STR effect supports STR: 1d4;.
Charges are a "powers" thing and you can do it but it will be manual. Setup a daily X charge item and will be reset after a long rest. That's a bit beyond the scope of the extension tho.---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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October 20th, 2017, 17:11 #115
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- Aug 2016
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- 9
Thanks a bit beyond me trying to get it to work haha
I tried to add it on the Character but cant seem to get it to work. Thanks again
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October 20th, 2017, 17:20 #116---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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October 20th, 2017, 19:04 #117---------------------------------------------------------
The One who walks the woods.
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[Ultimate licence]
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October 20th, 2017, 23:57 #118
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- Jun 2017
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I had some issues with the extension using the 5e rule set today. When trying to apply conditions to the combat tracker from the effects tab & when trying to apply an effect from an NPC in the combat tracker, I get a script error. Thank you for the time and effort that you put into this much needed project!
Script Error: [string "scripts/manager_effect_adnd.lua"]:841: attempt to call global 'message' (a nil value)
Script Error: [string "scripts/manager_effect_adnd.lua"]:878: attempt to call global 'isGMEffect' (a nil value)
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October 21st, 2017, 00:36 #119
Not entirely sure what you're trying but I did find a issue in the areas you mentioned. This was a last minute add to work around a bug I found in addEffects(). Hopefully will be resolved in next rev of CoreRPG and I can remove it. For now I've fixed what I think is the problem there.
After that I added a effect to a NPC, manually in the CT and with the fixes I didn't get an error.... assuming that's the problem you are having this should correct it.
I'll update the first post with version 1.9.6 with this bug fix.---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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October 21st, 2017, 00:53 #120
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- Jun 2017
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Thanks, works great now!
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