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  1. #11
    Oh no, D&D Monster Maker support is already in. I just looked at D&D Beyond, and there's no 'export' option I could see. However highlighting the monster and copy-pasting into a text document shows I could certainly work with it.

    Give me some time; I think it is a brilliant idea to incorporate it.
    Engineer Suite
    Import, build or edit NPCs/spells/equipment and then parse them directly into a Fantasy Grounds module.

    Download the latest version from the website.
    Support me by becoming a patron on Patreon.

    Chat directly about issues or suggest features on the
    Discord channel.
    Post issues on the issue tracker on Github.

  2. #12
    Quote Originally Posted by Maasq View Post
    Oh no, D&D Monster Maker support is already in.
    I know Monster Maker support is already in: that's what I'm still using! I should've written "further support."

    Quote Originally Posted by Maasq View Post
    I just looked at D&D Beyond, and there's no 'export' option I could see. However highlighting the monster and copy-pasting into a text document shows I could certainly work with it.

    Give me some time; I think it is a brilliant idea to incorporate it.
    No worries--take all the time you need. I'll test NPC Engineer again after you've rewritten the GUI.

  3. #13
    Quote Originally Posted by maasq View Post
    oh no, d&d monster maker support is already in. I just looked at d&d beyond, and there's no 'export' option i could see. However highlighting the monster and copy-pasting into a text document shows i could certainly work with it.

    Give me some time; i think it is a brilliant idea to incorporate it.
    yeeeee. Awesome!

  4. #14
    Answulf's Avatar
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  5. #15
    I forgot about this thread

    I posted elsewhere, but it may be useful to mention that I have incorporated support for D&D Beyond NPCs in NPC Engineer. I am really quite pleased with this

    Maasq
    Engineer Suite
    Import, build or edit NPCs/spells/equipment and then parse them directly into a Fantasy Grounds module.

    Download the latest version from the website.
    Support me by becoming a patron on Patreon.

    Chat directly about issues or suggest features on the
    Discord channel.
    Post issues on the issue tracker on Github.

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