Thread: Conditional Dice Rolls?
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June 26th, 2017, 06:25 #1
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Conditional Dice Rolls?
Is there a way to create a conditional dice roll for a table? Or to have a dice roll that builds itself up and responds appropriately?
For example, I have a table with six entries. The first roll happens when the players make a successful search. The roll is 1d4. On each successful search, the die roll increases by 1. So the first roll generates 1 - 4, the second roll generates 2 - 5, the third roll generates 3 - 6, the fourth roll 4 - 7, etc. I want to create a formula in the table which tracks how many times the die has been rolled, and adds 1 to each successive die roll. (Since I'll know when the players successfully search.) Is this possible? I can't seem to find the wiki page that talks about the different formulas you can do with dice.
Thanks!
NetArt, Games, Life
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June 26th, 2017, 08:32 #2
Supreme Deity
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The tables will support chained rolls by dropping a table link or including the name of a target table in brackets. However, each table roll is independent.
Regards,
JPG
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June 27th, 2017, 02:57 #3
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Yeah, I knew that already. I just can't figure out if there's any way to use them to make this work. There needs to be a way to track how many times the table has been rolled upon, so that the counter can increment by 1 each time. Is there a dice formula to do that?
Thanks!Art, Games, Life
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Discord https://discord.gg/grHbK6ck3Q
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June 27th, 2017, 03:01 #4
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June 27th, 2017, 05:57 #5
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Art, Games, Life
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Discord https://discord.gg/grHbK6ck3Q
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June 27th, 2017, 18:05 #6
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June 27th, 2017, 18:06 #7
Start here for info (and links) to coding in FG: https://www.fantasygrounds.com/forum...oreRPG-ruleset
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June 27th, 2017, 18:15 #8
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