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September 2nd, 2017, 00:14 #61
So which one works and which one doesn't? That extension is absolutely awesome! I'm also getting the errors. I unfortunatly don't know which version I have? where to look?
Patou a.k.a: Patmaster
Challenging players since 1987
2E, 3.5E & now 5E
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September 2nd, 2017, 01:35 #62
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September 15th, 2017, 12:53 #63
Howdy there everyone. Am looking to see if this has been solved? My players are also seeing this same error as reported by mythikwolf:
I can say that of 5 players, 3 experienced these very same errors. As well I can also say that for sure, a majority of the tokens are larger than 150x184. So i'm wondering if this is because my token images are too large and must be reduced, or because i've enabled the health dot and effect icons?
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September 25th, 2017, 13:10 #64
Hello. Sorry for the google translator. I took a boldness to update your Token Death Indicator, now it is supported in the new version of FG.
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November 17th, 2017, 01:46 #65
Hi Yujin,
Was running a session last night using the extension from the immediate thread above (BTW thanks for this extension, my players love the blood splatters).
The same issue has returned as mentioned 2 threads up. The issue has returned after this latest patch (https://www.fantasygrounds.com/forum...-on-11-14-2017).
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November 29th, 2017, 10:28 #66
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November 29th, 2017, 13:01 #67
I did not. I have since stopped using some extensions that I thought were conflicting. I can’t confirm that was the issue but it seems to work for me now. I don’t using the advanced effects extension of the player effect removal extension. I’m the last few sessions I have not heard of issues with my players.
Live stream: https://www.twitch.tv/gwydione
Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA
Free stuff:
D&D5e FAQ module for fg: https://www.dmsguild.com/product/196704/FAQs
FG 5e Module Conversions: https://tinyurl.com/y6awo2la
Map Maker Conversion: https://tinyurl.com/y3awlo4b
Roll Player Conversion: https://tinyurl.com/y399kffz
Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg
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December 5th, 2017, 20:14 #68
Hey everyone,
I just wonder - is this thing now really updated to the newest version of FG? I just wonder as the original creator was not commenting it until today. Would be great to know that as this extension broke some of my games already - but I would love to use it again. Nothing goes over nice blood on tokens *lol*
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December 5th, 2017, 20:51 #69
I've been using the download from post #65 and have not had an issue recently. However, I have really reduced the extensions I'm running as I believe their might be some conflicts with other extensions I use but I'm not 100% sure. The extensions I don't use in-game anymore are the player effect removal extension and the advanced effects extension. Please don't use my post as proof there are conflicts, I'm just stating what I am doing right now and it seems to be working for me.
Live stream: https://www.twitch.tv/gwydione
Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA
Free stuff:
D&D5e FAQ module for fg: https://www.dmsguild.com/product/196704/FAQs
FG 5e Module Conversions: https://tinyurl.com/y6awo2la
Map Maker Conversion: https://tinyurl.com/y3awlo4b
Roll Player Conversion: https://tinyurl.com/y399kffz
Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg
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December 5th, 2017, 23:16 #70
It's strictly a memory thing. If you're using fewer maps/imagies and tokens you'll have less of a problem. I have issues when I'm running only the RIP indicators (updated for current release) and nothing else.
Until FGU comes out I think it's just going to be a problem so I only use DM side indicators (which arent a problem).---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
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