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  1. #51
    Quote Originally Posted by celestian View Post
    I'm curious, does this happen with the extension I put out as well?

    The script error occurs on your end or theirs or both?

    Do you enable the health bars and effect icons on tokens as well? I ask because this is the same call those use pretty much.
    Hey celestian. I'm actually going back to your original extension to check that for my next session. The short answer is I don't know if it occurs with your original extension as I haven't tried it in a while. As to your other questions, for the blood splatter extension, the script error occurs only on the players side and not all players, just some players. I enable the health bars on player tokens only and the health "dot" on the monster tokens. I show ally health effects as icons but have this off for enemy health effects. For "view-health" non-ally I use "status" and for "view wound categories" I used "detailed".

    I'll try this again with your original death indicator extension and keep you posted. Not sure if I'll have a chance to run a game this week or not. If I don't, I might see if someone can jump on my table and help me check. Thanks again for a wonderful extension!
    Last edited by Gwydion; August 7th, 2017 at 19:03.
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  2. #52
    LordEntrails's Avatar
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    FYI, I ran this extension last night with no problems reported anywhere. The name and date of the extension is "Death Indicator 2.0.ext" 6/22/2017.

    I don't believe we were running any other extensions and not sure what theme and decals (in case any of that matters). Let m eknow if I can provide any other info to help.

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  3. #53
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    Quote Originally Posted by celestian View Post
    I'm curious, does this happen with the extension I put out as well?
    I think this is something to look into.

    Celestian's extension had a single indicator token file at 486x597 pixels, and the texture was pretty uniform. The blood splats cycles around 10 different tokens with the same size of 486x567 pixels, but with more complex textures.
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  4. #54
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    Quote Originally Posted by Trenloe View Post
    I think this is something to look into.

    Celestian's extension had a single indicator token file at 486x597 pixels, and the texture was pretty uniform. The blood splats cycles around 10 different tokens with the same size of 486x567 pixels, but with more complex textures.
    Those are some pretty big token files. Maybe enough to put someone over process size limit or cause issues? Aren't most character tokens less than 150x150? Might it make sense to reduce those somewhat?

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  5. #55
    Quote Originally Posted by LordEntrails View Post
    Those are some pretty big token files. Maybe enough to put someone over process size limit or cause issues? Aren't most character tokens less than 150x150? Might it make sense to reduce those somewhat?
    I was thinking about that when I was reading this. I left the image the size of I got from the open source image site not even thinking. I've not had any issues with mine so didn't cross my mind.

    Gwydion you could try reducing the size of the image and see.

    I'm going to test using 150x184 and see if it makes a difference. If it doesn't break anything I'll update my extension.
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  6. #56
    Quote Originally Posted by celestian View Post
    I was thinking about that when I was reading this. I left the image the size of I got from the open source image site not even thinking. I've not had any issues with mine so didn't cross my mind.

    Gwydion you could try reducing the size of the image and see.

    I'm going to test using 150x184 and see if it makes a difference. If it doesn't break anything I'll update my extension.
    Sounds good. Thanks, guys. I can go in and crack it open and reduce the file size.
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  7. #57
    Quote Originally Posted by Gwydion View Post
    Sounds good. Thanks, guys. I can go in and crack it open and reduce the file size.
    Actually if you want to just test mine I changed that.

    If it works I'm sure this one can be fixed also.
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  8. #58
    Quote Originally Posted by celestian View Post
    Actually if you want to just test mine I changed that.

    If it works I'm sure this one can be fixed also.
    Perfect will try and test tonight if possible. Thanks again.
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  9. #59
    Quote Originally Posted by celestian View Post
    I'm curious, does this happen with the extension I put out as well?
    Yes.

    The script error occurs on your end or theirs or both?
    This has only occurred with (multiple) players in our group.

    Do you enable the health bars and effect icons on tokens as well? I ask because this is the same call those use pretty much.
    Yes. Both health indicators and effects are showing on the tokens.

  10. #60
    I actually just saw this issue last night with 2 of my players. One was on a PC and one was on a Mac.

    https://cdn.discordapp.com/attachmen...0.56.53_PM.png

    The Mac User send me the errors.

    MythikWolf

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