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December 6th, 2017, 13:56 #71Live stream: https://www.twitch.tv/gwydione
Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA
Free stuff:
D&D5e FAQ module for fg: https://www.dmsguild.com/product/196704/FAQs
FG 5e Module Conversions: https://tinyurl.com/y6awo2la
Map Maker Conversion: https://tinyurl.com/y3awlo4b
Roll Player Conversion: https://tinyurl.com/y399kffz
Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg
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December 8th, 2017, 10:08 #72
It's very strange, it still works. I attached again new file.
https://www.fantasygrounds.com/forum...1&d=1512727705
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December 8th, 2017, 13:21 #73Live stream: https://www.twitch.tv/gwydione
Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA
Free stuff:
D&D5e FAQ module for fg: https://www.dmsguild.com/product/196704/FAQs
FG 5e Module Conversions: https://tinyurl.com/y6awo2la
Map Maker Conversion: https://tinyurl.com/y3awlo4b
Roll Player Conversion: https://tinyurl.com/y399kffz
Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg
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December 8th, 2017, 18:49 #74Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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January 6th, 2018, 15:32 #75Patou a.k.a: Patmaster
Challenging players since 1987
2E, 3.5E & now 5E
https://twitter.com/PatouLeFou
Discord = @PatouLeFou
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January 6th, 2018, 22:41 #76
But its probably work-around-able by managing the content that you (or the GM) is sharing.
Get rid of all the excess tokens.
Dont share any GM reference books.
Dont share every resource you have just because you have them.
Keep maps to under 2mb and images under 1mb.
Keep maps to under 2048x2048px and images under 800x800px.
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January 6th, 2018, 23:02 #77---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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January 7th, 2018, 02:16 #78
Totally agree Celestian!!! Bring on x64!
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January 7th, 2018, 03:01 #79
TBH I dont think that 64bit is really the issue here.
The current game engine isnt very efficient in the way it uses memory for graphics.
A more efficient game engine rather than more memory is the preferred solution.
Will it really help with the GM having a 64bit system with 16GB of ram when one or more players only has 4GB?
IMO 64bit itself is not the solution.
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January 7th, 2018, 03:10 #80
Archangel
- Join Date
- Apr 2008
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Yes, because there is virtual memory and folks aren't limited to their RAM (nor are they now, but the address space limits even how much virtual memory you can have).
I am not disagreeing that a more efficient engine will help, but even if they simply duplicate the current engine in the FGU platform, it will solve many problems.
Bandwitdth, however, it won't solve. So people will still have to be careful about how much they share at any one time.
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