Thread: Imagecontrol for Custom Pointers
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May 22nd, 2017, 01:23 #1
Imagecontrol for Custom Pointers
The wiki article on creating custom points states:
To access the Custom Pointer functionality we need to add the following code to our ImageControl. The "standard" ImageControl for the CoreRPG is located in the campaign_images.xml file in the Campaign Folder (once the CoreRPG pak file has been unpacked - it starts at line 28):I never claimed to be sane. Besides, it's more fun this way.
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May 22nd, 2017, 01:59 #2
A quick "find in files" for imagecontrol in the CoreRPG ruleset gives 3 possibilities, the one you want is: <template name="image_record_step"> in common\template_records.xml
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May 22nd, 2017, 02:15 #3
I'll update the Wiki (when I get a moment)
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May 22nd, 2017, 02:40 #4
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