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  1. #1

    Imagecontrol for Custom Pointers

    The wiki article on creating custom points states:
    To access the Custom Pointer functionality we need to add the following code to our ImageControl. The "standard" ImageControl for the CoreRPG is located in the campaign_images.xml file in the Campaign Folder (once the CoreRPG pak file has been unpacked - it starts at line 28):
    This file doesn't seem to be in CoreRPG anymore. Where is the windowclass where the custom code should be added now?
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  2. #2
    Trenloe's Avatar
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    A quick "find in files" for imagecontrol in the CoreRPG ruleset gives 3 possibilities, the one you want is: <template name="image_record_step"> in common\template_records.xml
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  3. #3
    I'll update the Wiki (when I get a moment)
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  4. #4
    Quote Originally Posted by Trenloe View Post
    A quick "find in files" for imagecontrol in the CoreRPG ruleset gives 3 possibilities, the one you want is: <template name="image_record_step"> in common\template_records.xml
    I did a FiF for '<imagecontrol>' and only found a reference manual template. Should have tried without the arrow braces.

    Quote Originally Posted by dulux-oz View Post
    I'll update the Wiki (when I get a moment)
    Thanks.
    I never claimed to be sane. Besides, it's more fun this way.

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