Thread: Champions 4th Edition Campaign
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June 5th, 2017, 06:42 #121
I'm leaving on my trip tomorrow. Be back on the 19th. I'm taking my stuff with me, so I'll have plenty of time to read up on things, and to plan the second half of our adventure that we started. I've already got a good idea about what happens next. We'll resume as soon as we can when I get back.
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June 24th, 2017, 04:16 #122
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Hi Chuck. I’ve been offline getting finished with classes, so I didn’t see your post about your mom until today. Losing loved ones is hard, and I wanted to add to the support you're getting. I tried to send a PM, but your box is understandably full. If there is anything I can do, just say the word.
If you want to cancel this game, I understand. If not, I'll keep my Mondays open; take as long as you want and we'll come back to it at your discretion.
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June 24th, 2017, 05:25 #123
No plans at all to cancel. Just need a little more time before I have time to devote to anything Fantasy Grounds. Thanks for your support.
Ultimate License Holder GM
Games currently Playing: AD&D, DCC RPG and D&D 5e
Finished Projects: AD&D Ruleset
New School NPC Maker 5E
New School NPC Maker PFRPG - 3.5E
Old School NPC Maker
Current Projects:
1) Adventure Module.
2) Maintaining and improving released projects.
3) C.O.O.L. Beasts
4) Basic Fantasy Ruleset
5) Metamorphosis Alpha Ruleset
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July 4th, 2017, 19:11 #124
PM sent
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August 18th, 2017, 14:23 #125
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Hi. I am following this thread with interest and must say what you have pulled together so far looks great!
Have you found away to apply Modifiers to skill rolls? My understanding is that, in Fantasy Grounds, Modifiers by default will be applied to the dice, whereas here we would want the Modifier to apply to the Target Number.
Please do continue to post updates on this. Do you have plans to release tools, such as the Endurance Calculator, as Extensions to morecore?
Thanks!
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August 18th, 2017, 21:25 #126
It does, indeed, modify the target number, rather than adding to the dice. Yes, I do plan to release this extension to the public. It was, indeed, an extension to MoreCore. It already has all of the features I previously discussed. When I left off, I just needed to add some of the functionality to the NPC's side of things that I gave the players.
I just don't know when I am going to be able to get back to it. Currently, all of my spare time is being utilized renovating my house. Next project I am starting is laying hard wood floors for the wife. I most likely will get back to programming in the winter months. Once I do get back to it, I anticipate it only taking a week or two to finish things up.Ultimate License Holder GM
Games currently Playing: AD&D, DCC RPG and D&D 5e
Finished Projects: AD&D Ruleset
New School NPC Maker 5E
New School NPC Maker PFRPG - 3.5E
Old School NPC Maker
Current Projects:
1) Adventure Module.
2) Maintaining and improving released projects.
3) C.O.O.L. Beasts
4) Basic Fantasy Ruleset
5) Metamorphosis Alpha Ruleset
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August 18th, 2017, 22:55 #127
When is the Champions game going to be run? I have played Champions for years...Would love to join
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August 19th, 2017, 00:01 #128Full License Operator - You must have a 'Lite' License to play in my games.
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September 30th, 2017, 16:33 #129Full License Operator - You must have a 'Lite' License to play in my games.
Member and GM in the Fantasy Grounds Pathfinder Society Group.
PFS Fantasy Grounds Forum
FG Community Teamspeak Server: ts.fg-con.com
Interested in Custom Character Portraits and Tokens? Contact me.
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October 1st, 2017, 20:15 #130
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I have some experience with Champions and Fantasy Grounds and am open for Friday games if available.
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