Thread: Dungeon Painter Studio
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February 27th, 2017, 20:44 #11
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February 27th, 2017, 20:46 #12
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February 27th, 2017, 21:01 #13
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February 27th, 2017, 21:25 #14Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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February 27th, 2017, 22:56 #15
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February 28th, 2017, 03:44 #16
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February 28th, 2017, 03:55 #17Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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March 1st, 2017, 14:18 #18
- Join Date
- Oct 2015
- Location
- Lake in the Hills, IL
- Posts
- 107
Reading through the Dungeon Painter discussion forums on Steam several users are working on placing several 1,000 additional mapping assets into the proper DP hierarchy folders for owners to download. One user has sorted through 2,000 assets and created 400 folders. Allowing workshop support should really make this program fly as the UI, bugs, and optimization are worked on.
Last edited by Lexfire; March 1st, 2017 at 14:24.
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March 6th, 2017, 20:40 #19
i was looking into this as well. was wondering what does it come with for textures? is enough textures to cover a cave like scene or even outdoor maps or is there only indoor textures currently?
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March 6th, 2017, 21:16 #20
Currently it's very limited. Hard to do maps that don't look alike.
However, you can import your own textures (lots of texture packs out there), either by importing them one by one from within the dungeon painter, or by droping many directly into the correct folder.
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