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  1. #1

    Effects not working.

    I set up an effect for Hellsworn Blessing that following the guide would call for "DMG: 2d8 fire, melee" to apply 2d8 damage only on melee attacks. However, when dragging to the tracker character, the comma disappears, and the 2d8 does not apply to ANY attack.
    This is the effect https://puu.sh/ul88n/0038750791.jpg
    This is the effect after its dropped onto a player in the tracker https://puu.sh/ul8as/b1029dfa4b.jpg
    This is the damage rolls both with the effect as it drops, and adding a comma from the DM's side (which doesn't show up either) https://puu.sh/ul8f2/6efaba74b2.jpg

    Either the effects aren't working as intended, or there have been changes that arent reflected in the wiki here

    Edit: Also tried changing the order to DMG: 2d8, melee, fire with no change to it working or not.


    Further testing, even DMG: 2d8 melee
    DMG 2d8 ranged
    Neither have the intended effects as mentioned in previous threads/guides. It appears the ranges no longer allows the effect to work.
    Last edited by spite; February 26th, 2017 at 21:14.

  2. #2
    Zacchaeus's Avatar
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    I think it should be DMG: 2d8 melee, fire
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  3. #3

  4. #4
    Zacchaeus's Avatar
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    Sorry, don't know then. I''m not familiar with 4e but this does wok in 5e and both are core based so should more or less be the same. The only difference I see in the Wiki is that DMG also can take a bonus as well as a range and energy value. But I can't see that that is a requirement - only an option.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  5. #5
    Trenloe's Avatar
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    The concept of range (melee, ranged, etc.) is not included in CoreRPG. In fact, CoreRPG doesn't even have a concept of damage. So these type of effects are coded in specific rulesets in the relevant action manager in that ruleset (the 4E ruleset scripts\manager_action_damage.lua in this case). As such, this could well be a specific issue with the 4E ruleset.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  6. #6
    Is there somewhere else I should mention this? I know there's a 5e bug report thread, and a 3.3.0 thread for the test version, but no general or 4e thread.

  7. #7
    Zacchaeus's Avatar
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    House of Healing I think.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  8. #8
    Thanks, I have crossposted to there. Will follow that thread for resolution.

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