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February 20th, 2017, 04:51 #11
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February 20th, 2017, 05:16 #12
So yeap, just downloaded the zip, installed into another dir and it shows so is actually working. I'm going to try and figure out what's up because this bothers me
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February 20th, 2017, 05:22 #13
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,561
Try unpacking the CoreRPG and 5E folders as well. (Mine are usually unpacked, since I work on them all the time.) But, remember that you did so for the next update, or else you won't see the features/fixes added.
Regards,
JPG
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February 20th, 2017, 05:32 #14
Yeah I already have the CoreRPG and 5e's unpacked as well. I was wondering if I had inadvertently replaced one of their files by mistake but if it's working with this git/zip version without touching them I can't see how that's the problem. Perhaps I have an extra file in my other system that's causing it that I'll have to weed out.
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February 20th, 2017, 05:53 #15
Figured it out. I had the layers extension added and it apparently overrides my custom script.
Last edited by celestian; February 20th, 2017 at 07:13.
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February 20th, 2017, 06:31 #16
Recommendation - don't do development with extensions enabled. Only use the base rulesets you're working on.
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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February 20th, 2017, 17:21 #17
Just wanted to explain what I'm trying to do incase anyone was curious. Right now the Combat tracker lists players higher to lowest initiative. What I'd like to do is flip that in addition to making "Next Actor" go from lowest to highest in order (instead of highest to lowest). AD&D's initiative is 1-10, with lower going first.
That's why I'm poking around in the sort functions.
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February 21st, 2017, 09:22 #18
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February 21st, 2017, 09:22 #19
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