DICE PACKS BUNDLE
Page 60 of 150 First ... 1050585960616270110 ... Last
  1. #591
    Ty for ruleset.
    Last edited by GreyPeace; May 18th, 2018 at 18:53.

  2. #592

    Join Date
    May 2013
    Location
    East Coast USA.
    Posts
    941
    Welcome GreyPeace!

    What sort of GURPS do you play?

  3. #593
    Hello!

    I'm very new to Fantasy Grounds and I wanted to ask if there were any means for me to modify this theme to localize it in another language (italian, specifically).

  4. #594
    Trenloe's Avatar
    Join Date
    May 2011
    Location
    Colorado, USA
    Posts
    33,362
    Quote Originally Posted by Nexos View Post
    Hello!

    I'm very new to Fantasy Grounds and I wanted to ask if there were any means for me to modify this theme to localize it in another language (italian, specifically).
    Hello! And welcome to the FG forums.

    There is a LPAK project that describes how to translate various rulesets. See this thread: https://www.fantasygrounds.com/forum...roject-Program
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  5. #595
    When the Drag and Drop function is available, will new icons be created?
    Something like that, I click the advantages button, there is the list of advantages that I have made available for my campaign, so the player drags it to your character and the cost is computed?

  6. #596
    Another question I have is if one day it will be possible to automatically relate the type of damage, especially to "medieval" weapons with the ST of the Character.

  7. #597

    Join Date
    Apr 2010
    Location
    Australia
    Posts
    895
    Quote Originally Posted by yako2020 View Post
    Another question I have is if one day it will be possible to automatically relate the type of damage, especially to "medieval" weapons with the ST of the Character.
    I do plan to have that feature.
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  8. #598

    Join Date
    Apr 2010
    Location
    Australia
    Posts
    895
    FYI. Gigermann has done some updates to his GURPSCore skin. Download it from the first post of this thread.
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  9. #599
    Cool! Only for curiosity, what changes?

  10. #600
    Quote Originally Posted by yako2020 View Post
    Cool! Only for curiosity, what changes?
    Mostly just the radial buttons—a big project, since there are so many of them
    It's hard to be religious when certain people are never incinerated by bolts of lightning.

Thread Information

Users Browsing this Thread

There are currently 3 users browsing this thread. (0 members and 3 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
FG Spreadshirt Swag

Log in

Log in