Quote Originally Posted by blackmoor1971AD View Post
Just found this, all of your AMAZING work for FG, and deepest respects and thanks for your work!
I noticed you have GURPS Shadowrun - Power Plays listed. I have been tweaking a conversion of SR to GURPS for .. well an embarrassingly number of years. Any chance I could get a look at the stuff you were using for that? I am always interested in another take on it.

Thanks again for your efforts!

On Shadowrun, it's pretty much as Gigermann described. However, GURPS Thaumatology: Sorcery, would be a fitting addition to the setting if you didn't want to use standard GURPS Magic. Astral space is just Astral Projection (from Psionics) and Astral Sight.