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  1. #601
    yako2020's Avatar
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    [ULTIMATE LICENSE HOLDER][BRAZILIAN][GMT-3]
    [D&D 5 PLAYER][CALL OF CTHULHU PLAYER][SAVAGE WORLDS PLAYER][GURPS PLAYER AND LOVER]


  2. #602
    Now I'll need to remember where I put the altered hex.png. I've changed it for my own use from black to a tanish color. Easier on the eyes.

    gurpscoremod.JPG
    Last edited by sjard; June 12th, 2018 at 22:51.

  3. #603
    Quote Originally Posted by sjard View Post
    Now I'll need to remember where I put the altered hex.png. I've changed it for my own use from black to a tanish color. Easier on the eyes.

    gurpscoremod.JPG
    You could easily turn that into its own extension so it doesn't get overwritten
    It's hard to be religious when certain people are never incinerated by bolts of lightning.

  4. #604
    Hi guys.

    Sorry for my english, I'm french.

    I start on FG. I have just one or two questions.

    Where should I install the "GCA_export_for_Fantasy_Grounds" files?

    And, is there a module for Gurps Horror ?

  5. #605

    Join Date
    Jun 2013
    Location
    Isanti, MN
    Posts
    2,215
    You install the GCA export filters into the directory where your current GCA export filters are stored. And SJ Games has not (yet) authorized any content for FG, so no. You'll have to make your own module for now.

  6. #606
    Thank you for your prompt response. Great ruleset.

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