Thread: Call of Cthulhu 7E ruleset
-
December 26th, 2016, 01:27 #111
Ok Sjelsyk I have worked it out! You are adding Fighting as a skill choice on the Occupations and then you are adding in Brawl there!
For now please just add Fighting and add Brawl in the character sheet itself. It wont do this then. Ill add it as a (minor for now) bug.
-
December 26th, 2016, 06:34 #112
- Join Date
- Nov 2008
- Posts
- 91
Hey,
First test: creating a character
1) I add weapons (bow, knife, pistol)
2) I add in the skills window a few points in each type of weapon (I close the edition mode well)
3) I go back to page 1, and I see that my percentages of weapons do not change ... is that normal. Do you need to manually match the weapon and weapon skills points?
-
December 26th, 2016, 06:51 #113
- Join Date
- May 2014
- Location
- Sydney, Australia
- Posts
- 815
Right now, I'm afraid so. If you follow the recommended character creation steps, you would have fixed the skill values before adding equipment, so it would not be an issue until you do your skill improvement rolls.
You might find they update if you restart.
I'll look at maybe linking them in an upcoming release.
-
December 26th, 2016, 06:52 #114
- Join Date
- May 2014
- Location
- Sydney, Australia
- Posts
- 815
-
December 26th, 2016, 06:56 #115
- Join Date
- May 2014
- Location
- Sydney, Australia
- Posts
- 815
-
December 26th, 2016, 09:56 #116
- Join Date
- Oct 2015
- Location
- Norway
- Posts
- 105
-
December 26th, 2016, 14:59 #117
- Join Date
- May 2016
- Location
- Ulm Germany
- Posts
- 30
-
December 26th, 2016, 19:47 #118VenomousFiligreeGuest
Am I missing something, or are Build and Magic Points not on the NPC sheets?
Edit:
Also the letter tokens seem to be missing a few letters (I think this is CoC related, as they didn't appear to be there at all in the 5e ruleset).Last edited by VenomousFiligree; December 26th, 2016 at 20:13.
-
December 26th, 2016, 20:54 #119
- Join Date
- May 2016
- Location
- Ulm Germany
- Posts
- 30
Could it be, that item-identification has been disabled in this ruleset? The fields and buttons are missing and i get an error when i try to open an item from my running campaign;
Runtime Notice: Host session started
Ruleset Warning: Could not load script file (Ruleset: CallOfCthulhu7E) (campaign\scripts\charmini_invlist.lua)
Runtime Notice: s'CallOfCthulhu7E'
Ruleset Error: windowcontrol: Database type mismatch for control (nonidentified) in windowclass (item_main)
Ruleset Error: windowcontrol: Database type mismatch for control (identified) in windowclass (item_main)
Before someone asks: of course i enabled the feature in the settings-menu
-
December 26th, 2016, 22:39 #120VenomousFiligreeGuest
Reference Manual - C8 Sanity - The Effects of Sanity - A Bout of Madness Summary - The example box is around the mechanics text rather than the example.
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks