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January 15th, 2017, 05:06 #131
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Thanks, MW. Just out of curiosity, why doesn't registerResultsHandler put the action into the GameSystem?
One other question: what happens if you call the Action Manager performAction with a dice array that has a non-standard die for the ruleset? Code calling it seems very careful to filter out non-standards before calling ActionManager. This seems wise, as ActionManager doesn't seem to do anything but pass the dice to Comm.throwDice. There is nothing I can find documented as to what Comm will do if it gets a non-standard die.
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January 15th, 2017, 06:04 #132
The "action" needs to be defined. See the "note" at the bottom of post #1 here: https://www.fantasygrounds.com/forum...(dice-rolling)
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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January 15th, 2017, 06:17 #133
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I was doing it anyway 'cuz I figured it couldn't hurt. Do you know what happens if you do performAction with an aDice that contains non-standard die for the ruleset? Comm.throwDice doesn't really mention what will happen in API docs.
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January 15th, 2017, 06:26 #134Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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January 15th, 2017, 06:44 #135
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I'll let you know....
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January 16th, 2017, 03:47 #136
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I just added the automatic registration into GameSystem.actions for the add registration handler functions in ActionsManager for v3.2.2 beta.
Regards,
JPG
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January 16th, 2017, 03:53 #137
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Wow. Thanks MW.
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April 3rd, 2017, 03:35 #138
Hey ronalmb - how are you going with this?
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June 25th, 2017, 16:56 #139
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Is this extension still in development? The in progress looks amazing and I would love to get my hands on it!
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December 29th, 2017, 01:31 #140
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I too would like to know if this is still in progress? About to start a Kingmaker game and would love to have integrations for the Kingdom stuff.
Philip
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