Thread: MoreCore Ruleset
-
May 19th, 2018, 18:55 #971
- Join Date
- Feb 2013
- Posts
- 73
Hi all, hopefully this will be an easy one.
With Kult Divinity Lost impending, I'm wondering what the dice string would be for a 2d10 roll that has graded success. 0-9 = failure, 10-14 = complications (partial success), and 15+ = success.
Many thanks.
-
May 20th, 2018, 01:08 #972
Hi Alchemister you would need a new roll for the system to be able to report that info.
But you still havent supplied enough info.
What about modifiers? When and what modifiers can be applied?
Do they apply before you determine success?
Are there negative modifiers too?
Is there **ever** any dice substitution for the 2d10? eg Dungeon World is 2d6 but one Barbarian skill allows 1d6+1d8.
Basically it looks like a variant of the /pbta roll.
-
May 20th, 2018, 20:17 #973
- Join Date
- Feb 2013
- Posts
- 73
Hi Damned, and many thanks for the reply.
Essentially all skill/action rolls (moves) involve rolling 2d10 added to an attribute modifier. In all there are ten attributes and each of these has a modifier (and only a modifier) as its actual attribute. The modifiers for these stats can be +3, +2, +1, 0, -1, or -2.
To the best of my knowledge (limited to quick start rules at this point, I'm afraid) this will cover any and all rolls that need to be made. Success will then be measured based on the result of the modified dice roll, with any result up to and including 9 being a failure, 10-14 being a succes with complications, and 15 or above being a success.
There is no dice substitution.
Really appreciate your help.
-
May 21st, 2018, 13:09 #974
Ok - Ive done a /kult roll for Kult Divinity Lost and a /crom roll for Conan 2d20 damage (unfortunately at this stage the damage is not drag and drop).
Ive also built out a basic Locations and Organisations tool - nowhere near as deluxe as the DOE's but should be serviceable in the event that CoreRPG support is dropped.
-
May 21st, 2018, 17:58 #975
- Join Date
- Feb 2013
- Posts
- 73
Many thanks indeed!
Greatly appreciated.
-
May 21st, 2018, 18:16 #976
- Join Date
- Jul 2017
- Posts
- 27
-
May 22nd, 2018, 01:36 #977
-
May 25th, 2018, 06:03 #978
Damned, I just wanted to say thank you for all the hard work you are doing with MoreCore! This truely is a labour of love for you and it shows in the results! I have gotten more gaming in due to MoreCore then any other ruleset due to its flexibility!
Thanks! Jolly!
-
May 25th, 2018, 06:21 #979
- Join Date
- Mar 2018
- Posts
- 126
-
May 25th, 2018, 15:20 #980
Thread Information
Users Browsing this Thread
There are currently 3 users browsing this thread. (0 members and 3 guests)
Bookmarks