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October 29th, 2016, 14:03 #11
This looks great. I'm looking forward to take a peek at the code when it's done.
Also, is it planned to have a instant movement when you drag the token?
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October 29th, 2016, 14:22 #12
- Join Date
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well done
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October 30th, 2016, 07:26 #13Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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October 30th, 2016, 14:24 #14
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October 30th, 2016, 15:57 #15
Can't be done - this is using tokens, not widgets (which is what the statuses use). Base FG visibly glides tokens across the map when their position is changed through code/other user moving them.
Only the person moving the token will see this delayed move of the light to catch up. Everyone else with see the original token "glide" to the new location (this is standard Fantasy Grounds) and the light should track this.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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October 30th, 2016, 16:13 #16
This is GREAT! Can't wait.
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November 3rd, 2016, 00:02 #17
+1! Awesome!
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January 7th, 2017, 17:58 #18
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January 7th, 2017, 18:03 #19Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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January 7th, 2017, 20:31 #20
Could it work with Fog of War (aka only see where the light source is)?
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