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  1. #21
    Session 17:
    Egric smells the air earl in the morning. Fresh air, he almost forgot what it is like to smell fresh air. Could it be the riots are over? Eliera and Sivath woke up with a hangover. What a weird evening, I got drunk with a barbarian, each one of them thought? The party wondered down to the first floor and had breakfast. It was on the house. You can pay an adventurer, but give him breakfast and you have a friend for life.

    Egric suggested that the group sees the queen, but they look well dusty. Tauk Par came to the rescue, he suggested baths in the underground bathhouse. Bathing in an underground bathhouse, what a thrill. While Sivath, Eliera and Katlin washed in the heated water pool in what looked like an ancient temple full of erotic reliefs in the most contorted positions, Crow and Egric rubbed the Elephant ears. Gennosuke was disgusted with the prospect of the perverted ancestors and the demon ancestry of the Korvosans.

    Katlin thought that a Journey to the Castle would be the very thing. The group went to the castle and left their weapons in the court yard. They proceeded to the throne room, escorted by Sebina Marin. Sebina introduced the players to the Queen Ileosa Arabasti, and she professed her love for the city and then rewarded the PCs.

    The queen asked the PCs to work with the Field Marshal Cressida Kroft in the difence of the city, because her guard is stretched thin. The Field Marshal assigns them a case Verik and All the World's Meat!

    The group uncover a cannibalism food selling ring at the All the World's Meat!. [To be continued]

  2. #22
    Session 18:
    The group stood on the killing floor of the slaughter house. They just recently fought a battle here with the "Butcher Beasty Boys", as they started to call the renegade guards. Crow found humanoid bone remains by the gory hammer used for breaking bones in the northwest corner of the room. Egric started to check doors and open them. Egric hear a definite bovine "Moooo" through a barred door. Cautious as ever, Egric opened the door to a cow pen, and saw a lone cow awaiting slaughter in this area. Still checking doors, ever so careful and in control, he moved on into the pig pen, followed by Sivath. Exploring this smelly room, observed by Sivath, Egric barely missed a big pile of pig ****. Egric opened the doors to two animal watering rooms, and then found a meat processing room no less gory then the killing floor.

    After the exploration of the 1st floor, Egric went upstairs invisible, he entered a room with a table and several chairs. He noticed that four bedrolls were stacked in one of the corners, he moved to the door on the south wall. He found the door not locked, opening it ajar he observed a man in chain mail in the livery of a sergeant of the city guard sitting behind a desk drinking. The man, assembly Verik Vancaskerkin, is muttering something to himself. Egric moved to the men's side and using his saps proceeded to pummel him into submission. Egric achieved total surprise, but Verik Vancaskerkin took the damage and attacked Egri but missed, while both man yell at each other. Egric yelled "you are under arrest, and accused Verik of murder and cannibalism. While Verik Vancaskerkin yelled at Egric protesting his innocence. By the time Sivath, Crow and the rest of the party came up stairs, they saw Verik surrender.

    While some of the group wanted Verik tied up others wanted his crimes explained to him. Egric, taking on the roll of "Special Agent Egric", intimidating as ever, continued to dominate the now defenseless Verik. At this point Crow said to Varik, "Do you know that your guards below killed humanoids and sold them as meat? Varik said, "all meat here is given away to feed the hungry, but show me this evidence and I will come willing with you. The party take all of Verik's items and a very fine silvered dagger from a stand on the west side of the office.

    After showing Verik the grizzly evidence below, it is as if all air is deflated from the already battered Verik. The group proceed to the Citadel Volhyenek to see Field Marshal Cressida Croft. After entering Field Marshal Cressida Croft's office, Egric said, special agent Egric reporting. At first the Field Marshal was a bit irritated with Egric's presumptuousness, but unexpectedly Verik Vancaskerkin came to his defense. The Field Marshal glad that the Verik matter is at an end, ordered the guards to take Verik away and rewarded the group with Verik's items and 1000 gp on top of that. She said to go rest at the Three Rivers Tavern, as discussed before the city will flip their bill there, because the crown will soon have need of them.

    The group proceeded to Eodred’s Walk to sell their loot. On the way there, a little man bumped in into Gennosuke. The man apologized, and then moved on. By the time Gennosuke figured out that he is 600 gp lighter, the pickpocket was gone. Gennosuke did get a good look at the little mousy man though. In Egric's friends shop, the group sold their items for a tidy sum of over 10k GP, and browsed the magic shop's wares. All the items here were way to expensive for their tastes. Sivath whispered to Egric about pulling a heist on this shop, while Egric talked about skunks, skunk smells, and such. Egric said that he did try exactly that. Smiling, Phaeton Skota blurted something about not having any work yet for the group to Egric and that his shop is well protected against robery, as Egric deduced on a previous occasion, I am not worried about being robbed. At that Sivath said, What?! Who said anything about robbery?!?! Phaeton Skota laughed and said "I would not indeed. The group left, and proceeded to the archery adventurer shop where Egric proceeded to buy out the store. [To Be Continued.]

  3. #23
    Session 19

    Over breakfast at the Tree Rings Tavern, the group were talking to Tauk Par, he was telling them that a friend of his in the Midlands District by the name of Costa Serimus, the owner of the Bookmaker’s Shop. It seems that he was putting in a stairway, the workers heard noise and ran off. Before Tauk could finish, a Korvosan Guard came in, he delivered a message that Field Marshal Cressida Kroft desires their presence at the Citadel Volshyenek.

    Breakfast finished, the group headed off to the citadel. On the way there, Hanma Gennosuke noticed the same little mousy man trying to pick another one of his companions pockets, he grabbed him. The man squalled, and after being pressured, returned the money he stole the other day and then some. He told them his name is Jan, and that he is an honest pickpocket, he really was having a very bad day. Thanking the group profusely he left.

    They got to the Citadel, and were ushered to see the Field Marshal. The field marshal invited them into her office, with her Vencarlo Orisini, an instructor of the Orsinini school of swordsmanship. She related that even though the Vencarlo has been a critic of city government in the past, he has been invaluable to her as an unofficial advisor on various matters especially when it concerns the leanings of the common people.

    After much genuine small talk, mostly on Vencarlo's part, ever a ladies man and a gentleman, Cressida cut him off and got right to business. It seems that Darvayne Gios Amprei an ambassador of Chaliax has been causing problems for Korvosa, Cressida had news from Vencarlo, that there is an important document that may persuade the ambassador to be more cooperative, but it is being held Devargo Barvasi, the proprietor of Eel's End, a den of sin on the waterfront in northern Old Korvosa. She said that he is a dangerous man, but at the same time, you are dangerous. Cressida prefers this not to be a bloodbath, if you can get these letters by bribing Devargo so be it. After negations a sum of 1500 gp, was transferred to the PCs. Cressida showed the PCs where Eel's End was located.

    Leaving the citadel, and not being able to use the guise of City Representatives, Egric came up with their cover, revenge! The ambassador it seems has been dilly dallying with Egric's sister. That is why they wish to acquire said documents.

    On the way to Eel's End, they talked with Vancarlo. He told the PCs that Sergeant Grau Suldano is on the mend thanks to them. He confesses that he used to be one of his students, but he did not go in to any specific detail. Some of the PCs thought there may be more to the story, but they could not breach the subject. Soon they got to Old Korvosa, and Vencarlo pointed them toward Eel's End.

    On arrival at the dock they heard and saw all manner of lasciviousness, remarkably this area seemed to be free of the damage associated with the recent riots. The two guards at the shore forbade the entry of Wolf onto the pier deck, but after the group offered them an honest bribe of 100 gp, they agreed that the dog policy may be changed.

    They proceeded straight ahead toward the warship, Eel's End the home of the spider king. They had no problems gaining entry to his office. After explaining the situation to Devargo in his spider fastness, the group were able to convince Devargo to listen to them. A bribe of 900 gold and an additional 100 gp for the Psedodragon were offered and accepted.

    With the "Letters" in hand, the group went back to the Citadel. On their way there they noticed Jan the pickpocket crossing the street, Hanma said Jan join us. Jan said important business have to go, thank you, and he was gone.

    At the Citadel Volshyenek, they again saw the Field Marshal. She was ecstatic to see them back so soon. She awarded the group with an additional 500 gp, for their trouble. Then she called the Guards, and asked them to bring them lunch. Hanma breathed a sigh of relief, while Cressida told them that it is simple soldier's fair. The group joined Cressida and ate lunch, after which she walked them to the Citadel gates and told them as soon as she has more work she will send for them.

    The group remembered that they are close to the Bookmaker' Shop, in less then 10 minutes they were there. Costa Serimus greeted them at the front door. He told them that workman ran into some noise trying to dig out a basement for his shop. He asked them if they would consider taking care of his problem. The group agreed for the price of 50 gold per person, plus salvage.

    The proceeded below and after removing some rubble, found an old rusty gate. Egric tried to pick the gate but almost broke his lock picks. Katlin looked at the rusty gate and suggested that he oil the lock. As soon as he did, he heard a click. Egric opened the door and rushed in. Two insect like monstrosities rushed him, and bit him from both sides. Before he went unconscious he drank one of his potions of cure moderate wounds and lived. His companions came to his rescue, a battle was joined with two Ankhegs.

    After the fight, Crow found twenty of the creatures eggs. The party decided to destroy the eggs. Katlin thought that if Crow can remove the creatures carapace they may be able to sell them to the right buyer. They went upstairs and were paid by Costa Serimus, he was so happy that his problem was gone, that he gave Egric a replacement potion.

    The group headed back to the The Tree Rings Tavern for well deserved Rest and Relaxation!

  4. #24
    Session 20:

    It has been about three days since you visited Eel's End, and almost several weeks since King Eodred II’s death, and things are finally starting to get back to normal in Korvosa. The group has have noticed that the streets of Korvosa thrum with unrest and wild rumors, also it seems that crime seems to be on the rise, with pickpocketings, robberies, and assaults skyrocketing. Some still hiss “usurper” and “murdering harlot” at the mere utterance of Ileosa’s name, and more shockingly, rumors that the king’s death was not of natural causes increasing.

    You have not been called back by Field Marshal Cressida Kroft. Through Vencorlo Orsini the group has been able to locate the Copper Baeteers, in Old-Korvosa where you were able to sell the Ankheg Shell for a total of 1,000 GP, minus a city tax of 10%. Which came out to 900 GP. The tax went straight to the city, there was a minor Megistrate at the copper beaters by the name of Magistrate Syk Gar. You have been getting bored and started listening to rumors in the Three Ring Tavern. It is Abadius 17, 4708 AR the following sign goes up: Wanted Trinia Sabre, reward 500 GP Dead or Alive. Anyone having information leading to the arrest of this regicidal maniac, will be rewarded with a sum of 50 gp.

    The outcry of the people is universal! In no time, Trinia’s name becomes a household word, and once again riots threaten to erupt in the streets. This time, however, the cries are not for the queen’s death, but the death of the king’s “true” murderer—Trinia Sabor.

    In the morning of Abadius 18, 4708 AR you are eating breakfast, the PCs see Korvosan Guard enter the Tavern. Field Marshal Cressida Kroft asks everyone to join he in a the tavern's kitchen. She summarizes recent developments with Trinia Sabor, and issues a warrant for her arrest, in order to prevent a possible riot and to find out if Trinia Sabor is indeed guilty through the use of magic. She offer's the PCs 1,000 gp, if they bring Trinia back alive and well.

    The PCs immediately leave the tavern, even though Crow is still a bit hungry and hung over. On their way to the Midland District they encounter some unruly citizens carrying on in the streets. At 42 Moon Street the ran into the Hellknights about to quall a bunch of rioters the only way they know how. A hellknight approached the group and asked them what is their business in the area. Being quick on their feet, the group told him that they are here to serve the warrant on Trinia Sabor, on behalf of the Korvosan government. They show him the official warrant signed by Field Marshal Cressida Kroft. Satisfied the hellknight lets them pass.

    The group enters Trinia's tenement building, immediately they encounter what seems to them like uncooperative neighbors. They keep getting the same message, "She lives upstairs, but I am too busy to help, as if the residents like the girl and are protecting her?". On the 3rd floor they encounter a mandolin player, he stops playing and questions the PCs. Then he starts playing a bit louder " A bear there was, a bear, a bear! All black and brown, and covered with hair. The bear! The bear! ......" After a while he points toward the second South door.

    Ever a mistrusting soul, Egric opens the North door, Crow becomes frustrated with Egric's mistrusting nature, because it seems this is not Trinia's apartment. The group open's the South door and finds Trinia sleeping in bed. The group enter the small studio, Egric stands by the girl's bedside and hits her with his saps twice. After the second hit the girl disappears, meanwhile the group hears noise outside on a roof, as if someone landed harder then intended after a jump. The roof chase begins.

    In many ways, the Shingles is like its own sub-ward of the city of Korvosa. Here, in shanties built atop roofs, on the upper floors of otherwise abandoned tenements, and amid jungles of chimneys, peaked roofs, and eroding gargoyles, are vagabonds, thieves, monsters, and perils to match those found in the most dangerous slums. The group chases Trinia Sabor relentlessly through the Shingle rooftops.

    At first the Wolf caught up to her and tripped her, but Trinia used a wand and dazed the dog. Then Egric caught up to and tried to reason with her by asking that she surrender. Trinia insisted that she was innocent. Then she stopped, and pointed west and said to Egric: "Who is that?", and Egric looked. Trinia cast a spell, and Egric started laughing. More chasing Trinia, more falls by the PCs, eventually Egric stopps laughing and catches up with Trinia. He asks her to surrender, but she casts a spell and he hits her with his saps, and knocks the poor girl to the roof top. Eventually the rest of the group catches up to Trinia and Egric. Eliera is appalled at the damage Egric did to the girl, even though she does not see that he had another choice. Eliera heals the girls wounds. Through out all this Trinia begs the PCs to let her go, she professes her innocents, she accuses them of being mercenaries, but Egric and the group assure her that she will be safer in custody. They tell her about the Field Marshal, and if she is innocent she should have nothing to fear.

    Under the disguise of the old mandolin player, the group bring Trinia into the office of Field Marshal Cressida Kroft. Cressida told them: "I send you after a young girl, and you bring me an old man?, are you blind!" They smile and grin, and Egric takes the hat off the girl. Cressida gasps and congratulates and rewards the PCs on a job well done! The group gets assurance from Cressida that she will try to protect the girl if it is in her power, if she is truly innocent. Cressida promises to summon them as soon as she has another duty for them, and gives them gold medallions with the Crest of Korvosa, making them official agents of the Crown!

  5. #25
    Session 21:

    Field Marshal Cressida Kroft summoned the heroes to her office in the Citadel . The group came there missing breakfast. From Thousand Bones, they found out that a Skoan-Quah Shoanti boy by the name of Gaekhen was killed and sold to a necromancer named Rolth. Thousand Bones requested that Korvosa recover his grandson's body to prevent a war with the Shoanti tribes. Apparently a simpleton named Elkaris sold Gaekhen's body to Rolth. Elkaris was interrogated by the guard and revealed the location of the Dead Warrens. The group accepted the mission to retrieve the boy's body.

    They traveled to the Dead Warrens, and found the marker stone in the Potter's Ward. They entered the old Shoanti burial ground, and fought undead skeletons in the Ossuary. Egric went ahead to explore, his hooded lantern attracted , Stirges. While he was being drained of blood, he and the dog came under attack by the arrows. A dark region of was to the south of him, from there came arrows and spell attacks.

    Egric and the poor dog got waylaid in a cross fire. Egric cried "Help" and continued fighting. Slowly the group entered the room through tight passages. They took out the Stiges and then the Derro.

    Then the group proceeded to the west and south, and ran into an room full of corpse, it seems this is a dump. An Otyugh in the room yelled in Common "Warm Food" and attacked. Eventually the group killed him, and found Gaekhen's hips and leg's. They figured out that the parts may be transported in a wheel barrow. After Identification by the Harrow Deck, in Egric's possession the group found: Bracer of Armor +1 and Elixir of Vision. A silver dagger and an Amber Neckless was also found. [To Be Continued....]
    Last edited by dellanx; January 22nd, 2017 at 17:32.

  6. #26
    Session 22:

    The group rested in the Corpse Dump room, then found a secret door to the North. Crow's arm felt worse. They entered what appeared like a resting area for off duty derro. The derro cast darkness and a fight ensued. After the fight they used a tunnel and entered an area with trapped skulls and skulls with spinal columns. The splashed acid and hit with all manner of weapons. A long fight ensued. The necrophedusis (skull things) mesmerized Egric and Hanma. It was lucky that the rest of the group managed to kill the skull things. Igric recovered, deactivated the acid splashing device after Sivath showed him the possible switch.

    The entered a ruined laboratory, and fought derros and a nasty carrion golem thing. The golem's arm was actually the dead Shauntie's arm part. They proceeded eats and south to a prison. There they fought an ogrekin named Cabbage Head, who was not as tough as he thought. Sivath thought he was rather stupid and defiantly ugly!

    The group rescued two emaciated prisoners, and decided to take a rest.

  7. #27
    Session 23:

    The group escorted the civilians from the prison to the poppers graveyard, then proceeded north. They came to an golem assembly room, where another creature was being made. They encountered an Ogre, and after a short but brutal fight they were triumphant. The head of Gaekhen was recovered here.

    They proceeded east, and encountered a Mimic in the library. After dealing with the chest like creature, the group found some scrolls. The proceeded north, and then east to a very dark area. In here ensued a long fight. Eliera dispelled the darkness with a light spell, the group rushed in to the room and encountered an Owlbear, skeleton and his derro friends. Another darkness was cast by the derro. The biggest obstacle the party faced was the darkness. Eventually they won, but the party really hates darkness now.

    The body parts were delivered to Field Marshal Cressida Kroft, and she called Thousand Bones to collect the youths remains. After receiving their reward, the party were sent to the bank of Abadar to get cured (low cost subsidized healing) for Crow and Katlin. [To be Continued].

  8. #28
    Session 24:

    On Abadius 20, in the evening the members of the party saw signs announcing the the Execution of Trinia Sabor on Abadius 21. In the morning the group ate breakfast and discussed the upcoming execution. Egric thought that Trinia is none violent, and most likely innocent. A street urchin delivered a message to Egric, with a cryptic message of caution.

    The party left the dogs at the Inn and proceeded to the execution. At the castle courtyard, where a festive atmosphere prevailed. Vendors, magic item vendors and nobles occupied the space. Mercival Jeggare asked Egric and the group to meet him after the execution, because he had a mission for them. After talking to several of them, the group was sickened by the festive atmosphere. The field marshal, could not offer any help either, neither did she hinder the group. The queen and her small army of sycophants showed up. Trinia Sabor was brought in by the executioner, and the queen gave her speech to the resounding acclamation of the crowd. Then the queen said "Off with Her Head"!

    Before the executioner could lope off her head, he gasped, and the crowd gasped "Blackjack"! Blackjack spoke out against the execution, and the queen left. Then things got a bit confusing, the press of nobles was too great and the guards could not apprehend Blackjack. Trinia Sabor and Blackjack escaped.

    The group visited the noble Jeggare at the Mesium and received a mission to visit a Herbalist with a bad temper. The party went north of Korvosa into the woods. Near the woods they ran into an orc ambush. Then after searching the area, the party saw webs. Then Egric walked into one and the spider attacked Sivath. After a short fight, the party found three humanoid cocoons. One dead, and two live ones, the cleared healed the living villager and pig farmer. The villager wanted to come with the party to visit the herbalist. The group agreed. [To be continued].

  9. #29
    Session 25:

    Toward Evening on Abadius 21, 4708 the group came to a small ravine, that was deceptively deeper then first thought. Aliera amazingly jumped first over it, then a silk rope was tossed and tied off on apposing trees and to Katlin. Katlin did not think she could jump, and sure enough she did not make it. Too bulky to be pulled in by Aliera, Katlin climbed up the rope to the opposite bank. Everyone else crossed uneventfully, accept Hanma. He jumped the breach between the two banks, and fell short and was swept by the swift current down stream. If not for Crow, he would have drown.

    On the other side the group saw a gargantuan 20-foot spider on top of the cottage roof. It would not leave the roof, but started to make a threat display as the group got closer. Crow tried to communicate with it, without much success. The group spotted a deer, and Katlin, Egric and Crow brought it down with arrows, and tossed the still living body closer west of the spider. Unable to resist, the creature crawled on its large eight hairy legs off the roof and on top of the deer still twitching, but alive body to feed.

    Skirting the spider, the group got near the cottage that was wrapped in webs and tiny spiders. Aliera entered it first. What she saw was a wrapped husk on the floor and after hearing a noise, she saw a half-woman and half-spider near the ceiling of the abode. The rest of the group entered inside. The half spider said: "The husk on the floor is my mate. The marauders attacked few days ago and killed him. I put my spiders to guard the approaches to my abode. The some marauders were killed. Other innocent by standards would be released, once I could examined their story. Don't worry about my spiders they will not harm you, as she turned into a strikingly beautiful human woman.

    The group entered, they asked the half-spider woman if she is the Herbalist. She said yes. The villager asked her for a potion to guaranty a safe birth for his wife. The herbalist said yes, and sold it to him for 1000 GP.

    The she turned to the group. I am the Herbalist, the call me Aranea. Egric told her that they were here to buy a old map. She said, ah, I just happen to have one here somewhere. She said that: I need 1000 GP, to repair the roof on the cottage. I also need to make children any male seed will do, one night is all I ask. If you help me, the map is yours.

    The group elected Crow to help the Aranea with her small problem, the rest went outside to chop wood, while Crow came to her bed chamber. The Aranea cast several spells. Crows clothing flew off him, and he felt suddenly very passionately and aroused. In a husky voice she said: this may sting. To his credit Crow did not cry -out. For hours they stayed inside the cottage, what happened no one knows except the Aranea and Crow. Meanwhile the group chopped wood and wondered, if they should rescue their friend from unimaginable torture? They decided on chopping wood. Finally deep into the night, the Aranea exited the cottage. A half-hour later an exhausted Crow came out. She said smiling, your friend is very strong! The group purchased the map from her for 500 GP, and staid at the Cottage till morning.

    After breakfast, they journeyed back to Korvosa. They ran into the same Hermit they saw on the road earlier in the month. The spoke of the virtues of goats and ate a pork lunch with the strange man. Then they proceeded back to Korvosa. In Korvosa they ventured to the Jeggare Mesium in the Highland District. Upon delivering the strange map to Mercerville Jeggare and talking to him about it. They met a wizard by name of Agustus that joined them. The only thing that they could tell about the map, is that there was a side note written in a cryptic language that said "Thassilonian or Thassilon". They found out that the queen is seeking the whereabouts of Trinia Sabor. They herd a story about wondrous sword artifacts, and headed off to the Three Ring Tavern to drink.

    There they drank and spoke to Tauk Par, about Korvosa's recent events, all but Egric that is. The jovial barbarian bouncer and the group whispered quietly, about Blackjack, the queen and the events of resent days. They were careful and discrete not to be overheard. After getting drunk, they went upstairs to sleep it off. [To be Continued]

  10. #30

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