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View Poll Results: How should Autosounds Trigger?

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  • Keep as is (OOB Messages)

    3 6.12%
  • Off Chat Window Strings (more manual work for GM)

    4 8.16%
  • Have Both Options Avalaible

    38 77.55%
  • Don't care

    4 8.16%
Multiple Choice Poll.
  1. #1301
    Quote Originally Posted by dulux-oz View Post
    I don't agree - yes, the DOE:Sound allows the GM to "tap into" the features of a SuperSyrin sub, but that's because it allows the GM to "tap into" the features of *ANY* URL/URI-based media player - its a function of the Player, not the Extension.
    Indeed I misspoke (english is not my first language). What I really meant was that if one weren't paying close enough attention, one would easily think that some of the extension features are Syrinscape exclusive, which it certainely is not
    Also, I wanted to share my discovery because I read several posts where people were starting to think that Syrinscape was the only way to allow random sound sets.

    Anyway, yours is definitely a must-have extension. I can't see myself using FG without it since I discovered it last week.

    Cheers

  2. #1302
    Quote Originally Posted by Doudou View Post
    Indeed I misspoke (english is not my first language). What I really meant was that if one weren't paying close enough attention, one would easily think that some of the extension features are Syrinscape exclusive, which it certainely is not
    Also, I wanted to share my discovery because I read several posts where people were starting to think that Syrinscape was the only way to allow random sound sets.

    Anyway, yours is definitely a must-have extension. I can't see myself using FG without it since I discovered it last week.

    Cheers
    Well, if you like this one then you should probably take a look at the other DOEs (see the first post in this thread)

    Cheers
    Dulux-Oz

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  3. #1303
    Trenloe's Avatar
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    Quote Originally Posted by Doudou View Post
    One feature I really wanted was the ability to randomly play one of several possible sounds for a given effect. After some research and head scratching, I finally found a satisfying solution.
    I mean the ability to play random custom sounds without Syrinscape.

    This works on windows 7+. I don't know about other platforms.

    All you need is VLC (or any other media player that stays in the background). The trick is to write a quick batch file (a text document saved with the .bat extension) and to create a minimized shortcut.

    The text in the .bat file should read as this :

    @echo off
    set /a num=%random% %% n + 1
    SET spath="soundFolder\specificSoundFX (%num%).wav"
    "mediaPlayerFolder\mediaPlayer.exe" %spath%

    where n is the total number of variations you have for the sound in question. Also, every sound file associated with your effect should be named the same with an ascending number in brackets, something like crossbow (1), crossbow (2), crossbow (3), etc. This is easily done by selecting all corresponding files and pressing F2 before entering the appropriate name.

    Once the .bat file is saved, you need to create a minimized shortcut for it to open silently and you need to make sure your media player is configured to open a single instance.

    Anyway, a quick video might best show how it works : https://youtu.be/VVgbcw18b3A
    Very clever! Thanks for sharing.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  4. #1304
    Is there something special I need to do? I am running v3.3.7 5e and my sound window is still blank.

  5. #1305

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    Quote Originally Posted by wingspan99 View Post
    Is there something special I need to do? I am running v3.3.7 5e and my sound window is still blank.
    Did you download the latest version of the extension?

  6. #1306
    That would explain it... Lol

  7. #1307
    Good day!

    I'm having a bit of trouble getting this extension running on a new system and was hoping someone would have the answer as I've redownloaded the extensions multiple times and restarted FG multiple times, all with the same outcome.

    When I load up FG I see a red X for this extension for CoC7e and D&D5e.

    I have downloaded the DOE Base from:
    https://github.com/FG-Community-Devs.../REMs/Dulux-Oz

    and DOE Sound from:
    https://www.fantasygrounds.com/forum...ound-Extension

    I put them both in my extensions folder as I have done previously but all I get is a red X. It's a very pretty red X but not very functional.

    So what am I missing?

    Thanks!

  8. #1308
    Quote Originally Posted by NotRussellCrowe View Post
    Good day!

    I'm having a bit of trouble getting this extension running on a new system and was hoping someone would have the answer as I've redownloaded the extensions multiple times and restarted FG multiple times, all with the same outcome.

    When I load up FG I see a red X for this extension for CoC7e and D&D5e.

    I have downloaded the DOE Base from:
    [url]https://github.com/FG-Community-Devs/FG-REM-Repo/tree/master/REMs/Dulux-Oz[/url

    and DOE Sound from:
    https://www.fantasygrounds.com/forum...ound-Extension

    I put them both in my extensions folder as I have done previously but all I get is a red X. It's a very pretty red X but not very functional.

    So what am I missing?

    Thanks!
    If you downloaded the base from github, make sure to actually download it. Don’t right click it. I bet once you re download it and put in the ext folder you will be fine.
    Last edited by Gwydion; December 30th, 2018 at 20:00. Reason: Fixed stupid typing errors...
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  9. #1309
    Quote Originally Posted by Gwydion View Post
    If you downloaded the base from github, make sure to actually download it. Don’t right click it. I bet once you reach download it and out in ext fonder you will be fine.
    Yup, that's exactly what I was doing, and now I can hear my Smooth Jazz in Syrinscape. Is there an emoticon for shaking one's head in shame? It would definitely apply in my situation.

    Thank you, Gwydion!

  10. #1310
    Quote Originally Posted by NotRussellCrowe View Post
    Yup, that's exactly what I was doing, and now I can hear my Smooth Jazz in Syrinscape. Is there an emoticon for shaking one's head in shame? It would definitely apply in my situation.

    Thank you, Gwydion!
    I'm glad you could figure out my gibberish. No, I'm not drunk... Just can't type very well from my phone! Time to go edit the first post... Glad you got it sorted!
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    FG 5e Module Conversions: https://tinyurl.com/y6awo2la
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