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  1. #181
    Sorry People, I've been a bit busy.

    OK, so are people seeing the following (screenshot) when they go to the Project on the Zanata site (for eg. French)? Attachment 20674
    Dulux-Oz

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  2. #182
    Spanish LPak for CoreRPG - thanks Miguel (sorry it took me a while to get it up)
    Attached Files Attached Files
    Dulux-Oz

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  3. #183
    Hi All,

    OK, so I've found some time and pulled my finger out and updated the first couple of posts to include new LPaks and Updated LPaks, plus current (FGv3.3.2) Resource achieves, and I've also updated the Contributor List - so if I've missed anybody or anything or if there's a mistake anywhere please let the Project know.

    As always, thank you to all those who do and have participated: without you we wouldn't have a Project at all.

    To anyone thinking of joining us - please do (I'm normally better at keeping on top of things, so please don;t let my recent "slackness" dissuade you from contributing).

    Cheers
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  4. #184

    Join Date
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    Quote Originally Posted by dulux-oz View Post
    Sorry People, I've been a bit busy.

    OK, so are people seeing the following (screenshot) when they go to the Project on the Zanata site (for eg. French)? Attachment 20674
    Yes, that is what i see. Now also the editing seams to be working (thanks to renaming the string resource XML files to .txt files).
    I will start playing a little bit around with zanata to see and learn how it works ...

  5. #185
    Yeah, for some reason the Zanata code doesn't like the .xml file extension but .txt seem sto work OK

    Thanks drvolk
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  6. #186
    I made the translation of CoreRPG, Numenéra, GURPS, Call of Cthulhu 6E, but before leaving the update and before leaving this LPak if someone wants to suit for it I put here in the forum, but already advance that I am having problem in Comnbat Tracker, everyone is already translated, including chat messages.

  7. #187
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    hola Dark One community member metazeta has been working on and wants to do some LPAK work for MoreCore... what do I need to do to get MoreCore included in this project? I couldnt see the answer/info in the Project PDF from post#2.

  8. #188
    Quote Originally Posted by damned View Post
    hola Dark One
    Dark One? That's not aimed at me, is it?

    To answer the question: add the <ruleset><name>MoreCore</name><minrelease>??</minrelease></ruleset> tag to the extension.xml file (as would be normal for any Extension - and I think that's mentioned in the Framework, as well - but I could be wrong about that).
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  9. #189
    Hey,
    The thing is that every MoreCore Translation will need to call the CoreRPG translation, which currently can't be used for the MoreCore ruleset.
    So ideally every CoreRPG Lpack should contain
    Code:
    <ruleset><name>MoreCore</name></ruleset>
    in addition to the other rulesets.

  10. #190
    damned's Avatar
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    Hi Dulux_Oz yes you are the Dark One
    MoreCore itself is not an extension anyore (not for well over a year) it is a ruleset so as metazeta suggests how do I get it added to this list so that the LPAK project can support it?

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