Thread: classis DnD
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November 5th, 2015, 19:10 #1
- Join Date
- Dec 2013
- Posts
- 21
classis DnD
I have very little time to create a game from the classic dungeons, does anyone ever share thier module creation of the old classic games?
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November 5th, 2015, 22:05 #2Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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November 6th, 2015, 06:41 #3
- Join Date
- May 2014
- Location
- Sydney, Australia
- Posts
- 815
The good thing is that it's realy easy to put them in yourself, I regularly prep for a whole scenario in a couple of hours.
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November 6th, 2015, 11:42 #4
I have run a bunch of the old modules. I would suggest only entering the NPCs and maps and using voice chat for read-aloud text and just having the adventure module open outside of FG like you would for a live tabletop game. I made my own maps with lots of detail, which required the most work for me but wasn't absolutely necessary.
DCC Ruleset Wiki: https://github.com/bwgibs/dcc-ruleset/wiki
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October 9th, 2016, 16:00 #5
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October 9th, 2016, 22:54 #6
Not wrong, just takes more time. But that's not bad if you like it that way.
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October 9th, 2016, 23:15 #7
LOL I know, I was kidding about it being wrong. I plan on streaming the games, so it will be easier to have it all in FG.
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