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  1. #1

    Hidden player rolls?

    I am looking for a way for players to make hidden rolls - that is, only the player making the roll can see the results (not even the GM). I know players can toss dice around outside of the chat window, but this action does not interact with modifiers feature and it's easy to just drop a die rather than roll it. Is there any functionality that can support this? I searched the forums and Googled relentlessly but this does not seem to be a common request.

    Thanks in advance!

    EDIT: Latest extension for hiding PC init is found in post #44 here: https://www.fantasygrounds.com/forum...l=1#post227389
    Last edited by Trenloe; August 22nd, 2015 at 05:46.

  2. #2
    Trenloe's Avatar
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    Other than throwing on the desktop, their isn't a way to do this without custom coding (for each type of roll in question) within the specific ruleset.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  3. #3
    As the GM under your Options in the top right corner turn ON the Dice Tower.

    Then players will see a little Tower icon near the bottom right of the desktop area. Any dice or rolls they drop onto that icon will roll secretly to the GM only.

  4. #4
    Quote Originally Posted by kylania View Post
    As the GM under your Options in the top right corner turn ON the Dice Tower.

    Then players will see a little Tower icon near the bottom right of the desktop area. Any dice or rolls they drop onto that icon will roll secretly to the GM only.
    Thanks, but this is the inverse of what I am looking for. Is there a way to make the dice tower output the result to the player making the roll and NOT the GM?

  5. #5
    Yeah, sorry read your post wrong. Other than the desktop roll idea, not sure how to do that.

  6. #6
    Quote Originally Posted by kylania View Post
    Yeah, sorry read your post wrong. Other than the desktop roll idea, not sure how to do that.
    No problem. It would be great if there was a little checkbox next to the "Modifier" input that says something like "Private" so you can tick it on a roll-by-roll basis if you want to output the result to yourself and nobody else.

    I am asking this because I have a requirement to roll initiatives privately in my upcoming campaign - we are going to try this speed factor initiative system created by Scott Rehm (The Angry GM). You guys have been quick to respond and helpful so far - any ideas how to pull this off in FG?

  7. #7
    Trenloe's Avatar
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    On second thoughts, the functionality to make the player (or GM roll) "secret" (only the GM sees it) is built into the FG base code (can't be modified by LUA scripting). I don't think you can completely hide the player dice roll (even from the GM). You might be able to hide the resulting text (by modifying the Comm.deliverChatMessage(rMessage); command in the resolveAction function in the CoreRPG manager_actions.lua file. You can add a recipient list to deliverChatMessage and it might be possible to restrict result info to just the player making the roll. As I mention above, I'm not sure it's possible to hide the rolling dice from the GM though - I've just done a quick test and the GM sees the dice roll.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  8. #8
    Quote Originally Posted by Trenloe View Post
    On second thoughts, the functionality to make the player (or GM roll) "secret" (only the GM sees it) is built into the FG base code (can't be modified by LUA scripting). I don't think you can completely hide the player dice roll (even from the GM). You might be able to hide the resulting text (by modifying the Comm.deliverChatMessage(rMessage); command in the resolveAction function in the CoreRPG manager_actions.lua file. You can add a recipient list to deliverChatMessage and it might be possible to restrict result info to just the player making the roll. As I mention above, I'm not sure it's possible to hide the rolling dice from the GM though - I've just done a quick test and the GM sees the dice roll.
    Thanks for checking this out, I appreciate it. This may be my backup solution unless I go to an external rolling app.

  9. #9
    JohnD's Avatar
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    Curious as to why the OP would want to do this.
    "I am a Canadian, free to speak without fear, free to worship in my own way, free to stand for what I think right, free to oppose what I believe wrong, or free to choose those who shall govern my country. This heritage of freedom I pledge to uphold for myself and all mankind."

    - John Diefenbaker

    RIP Canada, February 21, 2022

  10. #10
    Trenloe's Avatar
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    Quote Originally Posted by JohnD View Post
    Curious as to why the OP would want to do this.
    Answered in post #6 above (it was hidden and needed approval).
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

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