Thread: DCC RPG Ruleset
-
September 16th, 2017, 13:05 #311
I am planning to post the new ruleset for download whenever FG v3.3.2 becomes available (Sept 18?). In the meantime, here is a video showing 0-level character creation with the updated ruleset...
-
September 20th, 2017, 23:06 #312
Update 3.0.0 is available here.
The ruleset does not have a conversion script, so some of the information from the old character sheet might not display on the new one. To prevent a catastrophe with your existing campaign, I strongly recommend that you save a copy of your campaign folder BEFORE running the updated ruleset. The old ruleset (2.9) will remain available for download in case you need to revert to that. I should be able to help you work through any problems with your character sheets, so send me a PM if you need help.
Here is a brief summary of the changes. The wiki for the 5E ruleset is a good place to look for help if you are confused since most of the updates are derived from that ruleset.
-
September 21st, 2017, 15:11 #313
- Join Date
- Sep 2008
- Posts
- 36
Thanks for your work on this. The new version has a lot of nice features that I was waiting for.
-----------
If you can't do something well, have fun doing it badly.
-
September 21st, 2017, 15:28 #314
I love the steady improvements you have been making!
Ultimate License. Running Hyperborea and CoC. Asks lots of questions. Mgpotter.com. PureVPN is a tested solution to run games when traveling. https://billing.purevpn.com/aff.php?aff=33044
-
October 7th, 2017, 15:24 #315
Release v3.0.1
Updates (mostly mirroring FG v3.3.3)
- Sub-frames in combat tracker were overlapping field labels. Fixed.
- Extra fields added to Item sub-list and NPC sub-list windows when button pressed again before closing window. Fixed.
- Added multiple fields to class records with plans for continued development and possible drag-and-drop functionality.
screenshot0002.png
-
October 8th, 2017, 04:49 #316
Thanks for the update.
Ultimate License. Running Hyperborea and CoC. Asks lots of questions. Mgpotter.com. PureVPN is a tested solution to run games when traveling. https://billing.purevpn.com/aff.php?aff=33044
-
October 28th, 2017, 12:21 #317
Release v3.0.2
Drag-and-drop classes onto the 'Class & Level' section of the character sheet to add a level, roll random hit points, and auto-populate Skills, Features, Proficiencies, and Languages.
screenshot0004.jpg
screenshot0006.jpg
-
October 28th, 2017, 14:49 #318
-
October 29th, 2017, 02:58 #319
Thanks, damned!
I should add that the class feature 'Languages' for wizard and demi-human classes will parse correctly if you enter/paste the text exactly as it appears in the rule book. Also, if you enter the thief skills exactly as I have in the screenshot, the relevant ability modifiers will auto-populate in the skill list as well.
-
October 29th, 2017, 03:29 #320
So don't cut and paste from the PDF for thief skills, list them as per your screenshot? The rulebook has a paragraph that starts with "A thief can pick lock ...". Don't cut and paste it, list it like your example?
Ultimate License. Running Hyperborea and CoC. Asks lots of questions. Mgpotter.com. PureVPN is a tested solution to run games when traveling. https://billing.purevpn.com/aff.php?aff=33044
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks