STAR TREK 2d20
  1. #1

    Join Date
    May 2014
    Location
    Sydney, Australia
    Posts
    815

    Is there a way to change the Category flags on the list windows?

    In the updated Shadowrun ruleset (which is layered on CoreRPG), I am changing all of the graphics and have had no problems until I tried to change the Category flags on the list windows.

    I have added new png files for the flags and have added entries in my graphics_icons.xml but they did not change. I then spotted that there are entries in the gameelements.xml so I tried adding my own version but to no avail.

    Is it supposed to be possible? Can anyone suggest what I am missing?

    Thanks

    ian

  2. #2
    That's exactly where you should be looking.

    Here's the relevant code from CoreRPG:

    Code:
    	<categoryselectionsettings>
    		<iconposition normal="6,6" selected="6,4" />
    		<baseicon normal="tab_base1" selected="tab_base1s" />
    		<baseicon normal="tab_base2" selected="tab_base2s" />
    		<baseicon normal="tab_base3" selected="tab_base3s" />
    		<baseicon normal="tab_base4" selected="tab_base4s" />
    		<baseicon normal="tab_base5" selected="tab_base5s" />
    		<baseicon normal="tab_base6" selected="tab_base6s" />
    		<baseicon normal="tab_base7" selected="tab_base7s" />
    		<baseicon normal="tab_base8" selected="tab_base8s" />
    		<baseicon normal="tab_base9" selected="tab_base9s" />
    		<baseicon normal="tab_base10" selected="tab_base10s" />
    		<baseicon normal="tab_base11" selected="tab_base11s" />
    		<baseicon normal="tab_base12" selected="tab_base12s" />
    		<decalicon name="tab_icon1" />
    		<decalicon name="tab_icon2" />
    		<decalicon name="tab_icon3" />
    		<decalicon name="tab_icon4" />
    		<decalicon name="tab_icon5" />
    		<decalicon name="tab_icon6" />
    		<decalicon name="tab_icon7" />
    		<decalicon name="tab_icon8" />
    		<decalicon name="tab_icon9" />
    		<decalicon name="tab_icon10" />
    		<decalicon name="tab_icon11" />
    		<decalicon name="tab_icon12" />
    		<decalicon name="tab_icon13" />
    		<decalicon name="tab_icon14" />
    		<decalicon name="tab_icon15" />
    	</categoryselectionsettings>
    You will need to make sure that all the base tab graphics, selected tab graphics and tab icon graphics are defined as "icon" assets. See the CoreRPG graphics/graphics_icons.xml file for the definitions used in the CoreRPG ruleset.

    Regards,
    JPG

  3. #3

    Join Date
    May 2014
    Location
    Sydney, Australia
    Posts
    815
    Quote Originally Posted by Moon Wizard View Post
    That's exactly where you should be looking.
    Thanks, I did have that code but now I've found and fixed the real problem... my graphics_icons.xml had no <root> tag around the icon definitions so it was being completely ignored... doh!

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
DICE PACKS BUNDLE

Log in

Log in