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Thread: Android version

  1. #41

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    I stand corrected. Thanks, Trenloe. Android, however, is not on that list.

    My belief is they will eventually support it (Unity can). There is enough demand at the least for people to be able to browse their reference manuals on tablets that I think they will do it. Whether they have the full-blown VTT on tablets -- who knows?

  2. #42
    Tovrin's Avatar
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    Thanks for the info. I wasn't aware of FGU.

  3. #43
    If I decided to make a VTT gaming table I would use tablets to display character sheets ect not necessarily to interact with the map. That would be the gaming tables job.

  4. #44
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    Quote Originally Posted by UltimateGM View Post
    If I decided to make a VTT gaming table I would use tablets to display character sheets ect not necessarily to interact with the map. That would be the gaming tables job.
    I've thought about that. But then how would the players enter text? Using the tablet as the keyboard? I've never liked that myself, loose to much screen space. And I'm a big mult-mouse button person.

    But, their are lot of possible options after the move to Unity. Who knows what the future holds?

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  5. #45
    I know I'm reviving an old thread but any news on the Android version?

  6. #46
    There is no current plans on an Android version at this time.
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  7. #47
    Quote Originally Posted by superteddy57 View Post
    There is no current plans on an Android version at this time.
    Thank you.

  8. #48
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    Quote Originally Posted by superteddy57 View Post
    There is no current plans on an Android version at this time.
    I hope with Unity, that changes.

  9. #49
    Fantasy Grounds, get on it. Most younger players do not use a PC (or Mac) they use phones and tablets. At the very least they should be able to run a character in a game on an Android system.
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  10. #50
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    Quote Originally Posted by Blackwolfe View Post
    Fantasy Grounds, get on it. Most younger players do not use a PC (or Mac) they use phones and tablets. At the very least they should be able to run a character in a game on an Android system.
    I just tried snapping my fingers but nothing happened. Apparently such a task does not have an 'instantaneous' build time, especially with a small Dev team.
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