Thread: 5E Effects examples
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September 1st, 2015, 10:46 #21
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September 1st, 2015, 17:14 #22
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Thanks Now, how would you add the Dueling Feature? It simply adds 2 damage when using a single weapon. I thought I could use the DMG command and just turn the effect on and leave it on, but it's not working...
Edit: Nevermind, it was a formatting error on my partLast edited by Morik; September 1st, 2015 at 17:20.
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September 2nd, 2015, 01:20 #23
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September 2nd, 2015, 21:50 #24
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Any idea how to do improved critical?
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September 3rd, 2015, 00:31 #25
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For Improved Critical click the magnifying glass to the right of "Weapons" on the Actions tab of the character sheet. The menu that pops up allows you to set the critical threshold for ranged and melee weapon attacks.
Last edited by Jordan2261x; September 3rd, 2015 at 00:35.
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September 3rd, 2015, 03:35 #26
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Thank you very much
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September 3rd, 2015, 19:55 #27
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Any ideas on Heavy Armor Master?
Specifically this part: While you are wearing heavy armor, bludgeoning, piercing, and slashing damage that you take from non magical weapons is reduced by 3.
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September 3rd, 2015, 20:16 #28
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You would want to create the following effect and apply it to whichever character has the Heavy Armor Master Feat. Use a duration of 0 so that it does not expire.
RESIST: 3 slashing, bludgeoning, piercing, !magic
That should do the trick.
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September 4th, 2015, 02:47 #29
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Perfect, thanks.
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September 4th, 2015, 04:32 #30
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So, how would you use that to do a Monk's Deflect Arrows?
RESIST: 1d10+DEX+(?monk level?) ranged
How would you work the monk level in? And will the all that work, or does it have to be a static number after RESIST?
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