Thread: Change Mask Texture?
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September 5th, 2014, 04:28 #1
Change Mask Texture?
I was wondering if there is any way to change the image mask texture in FG2? I like using old-school blue maps in my games, and the parchment-esque texture and colour of the mask doesn't quite go with them. Is there any way I can change it? (Preferably to a solid colour.)
EDIT: Sorry, a bit more forum-fu and I found the answer. Mods please remove this topic! Thanks.Last edited by Von Stalhein; September 5th, 2014 at 04:49.
More stuff for your FG2:
- Savage Worlds v4 "Red & White" Skin/Theme (Updated 9.15.17)
- CoreRPG "Red & White" Skin/Theme
- FATE Accelerated Mini-Ruleset
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September 5th, 2014, 04:49 #2
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September 5th, 2014, 07:38 #3
There is. The mask texture FG uses is actually the background of the ruleset's image window frame. For CoreRPG rulesets, the graphic frame used for the image window is imagebox (graphics/frame/imagebox.png). So, to change the mask texture for CoreRPG you would need to edit the imagebox.png asset replacing the background of the frame with a blue tinted variant.
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