Thread: Interface Zero
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February 13th, 2014, 23:41 #1
Interface Zero
So I have been asked to convert Interface Zero 2.0 to FGIII.
This will take a long time 232 pages.
So far I have extracted all 177 images from the book, and have started the theme...
Attachment 6048
Given that IZ uses SciFi Companion I will probably convert that first to be available to plug into this...
What I am saying is don't hold your breathMy players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically
Yours are still on combat round 6
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First GM to post a game for the original FG Con!
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February 14th, 2014, 00:07 #2
Theme looks good!
Previously: MurghBpurn
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February 14th, 2014, 00:29 #3
Done the sidebar, off to bed...
Attachment 6049My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically
Yours are still on combat round 6
Get Savage
First GM to post a game for the original FG Con!
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February 14th, 2014, 23:12 #4
Sweet work, my Thursday group will be pleased
Time Zone: GMT
Location: South Wales
Preferred Systems: Savage Worlds, Call of Cthulhu
Currently Running:
- Savage Worlds (Deadlands Noir) Campaign
Currently Playing:
- Savage Worlds (Realms of Cthulhu) Campaign
- Savage Worlds (Supers) Campaign
- Savage Worlds (50 Fathoms) Campaign
Planned:
- Savage Worlds - Space 1889
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February 15th, 2014, 10:31 #5
"Finished" apart from any issues I find later...
Attachment 6061My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically
Yours are still on combat round 6
Get Savage
First GM to post a game for the original FG Con!
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February 16th, 2014, 05:55 #6
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September 19th, 2014, 15:49 #7
- Join Date
- Feb 2010
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awesome, but where can one get hold of your work on IZ2.0???
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September 19th, 2014, 16:18 #8"Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness
Post your SavageWorlds ruleset feature requests and issue reports here!
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September 19th, 2014, 22:06 #9
- Join Date
- Feb 2010
- Posts
- 4
I guess I'll be waiting then.
thanks and keep up the good work!
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February 13th, 2015, 10:58 #10
Isn't the very light Cyan a bit aggressive on your eyes if you play a full session?
Question: How did you change the color on the dice roll modifier text? Presumably in graphics_fonts.xml, but I couldn't get it to change in my AFO theme Lastly how did you insert the "DOS Box" as a logo on loading the extension? I couldn't find the right name for the logo either...
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