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February 14th, 2014, 07:09 #31
UPDATE February 14, 2014
- Modifiers 'Add' to Attack Rolls instead of the Target Number - Solution (REMOVE MODIFIERS BOX)
- Resolved effects with 'Phase' Durations.
- Linked Spell Class Power Points to Endurance
- Added an option for an Endurance Reserve.
- Added Killing Dice.
- Added 'RESISTANT' Defense handling.
- OCV and DCV effects are now working.
- Effect Durations needs to check for 'Flash' Defense.
- Add functionality for 'Drain' and POWER Defense.
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February 14th, 2014, 20:11 #32
- Join Date
- May 2010
- Location
- B.C., Canada
- Posts
- 387
That may be true, but I wasn't getting notifications until I just switched to gmail from hotmail. I never check the PFS game thread but I still get notifications
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March 7th, 2014, 03:48 #33
- Join Date
- Mar 2012
- Posts
- 269
Haven't heard anything lately about how this is going. Any updates you might share?
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March 7th, 2014, 04:24 #34
No major updates... I've tweaked (and broken) a few things since my last update but I've mostly been working on putting together a test run of the Ruleset. Hopefully I'll have something playable together in time for FGCon 4.
Full License Operator - You must have a 'Lite' License to play in my games.
Member and GM in the Fantasy Grounds Pathfinder Society Group.
PFS Fantasy Grounds Forum
FG Community Teamspeak Server: ts.fg-con.com
Interested in Custom Character Portraits and Tokens? Contact me.
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March 8th, 2014, 03:16 #35
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March 12th, 2014, 01:22 #36
- Join Date
- Mar 2014
- Posts
- 1
i haven't played an RPG in over 20 years but if you get this working, i'll totally start playing again. it looks awesome....
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March 24th, 2014, 00:30 #37
Ran my first playtest of the ruleset today as a home game with my crew here. We found a few bugs:
- Combat Tracker isn't including +/- ADJ from the Character Sheet Main Tabs when doing the calculations for far too many things was the biggest one. Particularly when dealing with SPEED and DEX.
- Killing Dice are still giving me trouble.
- Need to sort out an option for characters who 'DELAY' or take a 'Partial' action (half move & delay).
- Need to work out more EFFECTs functionality.
- PRONE is still reflecting the 3.5 -4 DCV rather than 1/2 DCV.
BTW. For those who are new to Champions. Avoid playing with a lot of players. We had 7 PCs at the table and while we all had a great time.. there was a LOT of sitting around waiting for your turn... and then the boyz were cutting up.. and that leads to more waiting.. ya know how it goes.Last edited by Blackfoot; March 29th, 2014 at 23:49.
Full License Operator - You must have a 'Lite' License to play in my games.
Member and GM in the Fantasy Grounds Pathfinder Society Group.
PFS Fantasy Grounds Forum
FG Community Teamspeak Server: ts.fg-con.com
Interested in Custom Character Portraits and Tokens? Contact me.
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March 24th, 2014, 05:10 #38
- Join Date
- Mar 2012
- Posts
- 269
Yeah, it can really go slower when you get more players. One of the reasons a tool to help with the book keeping / automation would be a blessing.
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March 24th, 2014, 05:17 #39
Generally.. the tool works well. A bit harder when half of the dice are rolled on the table and you can't scroll back to see the roll before last. I've been using it to track my play by post game and it works great. I don't know that I'll be ready for a go at FG Con now though. I may end up running too many PF games and there are several things I need to fix in the ruleset. I'll keep everyone here informed.
Full License Operator - You must have a 'Lite' License to play in my games.
Member and GM in the Fantasy Grounds Pathfinder Society Group.
PFS Fantasy Grounds Forum
FG Community Teamspeak Server: ts.fg-con.com
Interested in Custom Character Portraits and Tokens? Contact me.
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March 26th, 2014, 12:11 #40
I just found this out, I love that you are working on a Champions/Hero ruleset! I literally adore this system. This and cortex are my go to rulesets with non VTT games. Is it just you or are you getting help? Hell I'd probably learn LUA just to help! This is definitely being bought when it's released. You sir, are owed a beer.
..... now where is my hat?
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