Thread: AD&D Classic Modules
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April 24th, 2013, 01:15 #1
AD&D Classic Modules
I have run several of the classic AD&D modules (1st edition). If anyone has any questions about running these, let me know. I use voice chat, so I do not create story entries typically, but I have accumulated quite a few NPCs, maps, and handouts.
Here are the modules I have run so far:
N1 Against the Cult of the Reptile God
T1 The Village of Hommlett
A1 Slave Pits of the Undercity
A2 Secret of the Slavers Stockade
I1 Dwellers of the Forbidden City
I3 Pharaoh
I4 Oasis of the White Palm
I5 Lost Tomb of Martek
S2 White Plume Mountain (in progress)
S4 Lost Caverns of Tsojcanth (planning to run next)
Depending on party level, we might jump into the giants series (G1-3) after S4. If anyone wants to join us, we usually have room for one or two more players. These modules were often written for large parties.
LeoLast edited by leozelig; July 28th, 2016 at 00:44. Reason: This material is copyright-protected and cannot be shared - sorry!
DCC Ruleset Wiki: https://github.com/bwgibs/dcc-ruleset/wiki
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April 24th, 2013, 01:40 #2
When do you guys play? i might be interested. but i am interested in the mod files, as I am planning to run the ones you have listed.
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April 24th, 2013, 14:45 #3
hmmmm i was thinking of running the Giants series into my current C&C campaign...
after that I was going to run them into the Red Hand of Doom...
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April 25th, 2013, 04:51 #4
Just to clarify, I use the OSRIC ruleset for my games, so the db.xml file that includes the NPC info would only be useful for that ruleset.
Also, I made my own maps using GIMP because I despise editing out numbered rooms, pits, secret doors, etc from the published version. My maps are fairly minimalist, nothing like the level of detail on a Campaign Cartographer or Dundjinni map. The scale is typically 50 pixels / 10 feet, but I don't really use the FG grid.DCC Ruleset Wiki: https://github.com/bwgibs/dcc-ruleset/wiki
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April 25th, 2013, 04:54 #5
Double post - stupid interwebz.
Last edited by leozelig; April 25th, 2013 at 18:09.
DCC Ruleset Wiki: https://github.com/bwgibs/dcc-ruleset/wiki
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April 25th, 2013, 04:54 #6
Popular thread! Or just my triple post.
Last edited by leozelig; April 25th, 2013 at 18:09.
DCC Ruleset Wiki: https://github.com/bwgibs/dcc-ruleset/wiki
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April 26th, 2013, 01:54 #7
I think your mouse finger was just extra twitchy from missing a session, leo.
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April 26th, 2013, 03:11 #8
My players want to go through the old classics, but they know them so well I'm thinking about changing them up a little - like say The Sinister Secret of Restenford...
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April 28th, 2013, 19:17 #9Originally Posted by AnsbachAliens.... Go fig?
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April 28th, 2013, 22:50 #10Originally Posted by AnsbachFG:Unity Ultimate License Holder: Meaning anyone can join my games, even those with just the Demo . . .
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