Thread: 4E Item Parser
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April 24th, 2015, 22:13 #271
- Join Date
- Apr 2015
- Posts
- 10
For some reason DDI won't let me sign in through the parser using my email. And the only way I can sign in online is by using my screen name, not my email address. Any ideas why this might be happening? I can't parse and download because I can't login even though I'm a DDI subscriber.
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April 24th, 2015, 22:26 #272
Hi Lokisweapon - welcome. Have you read the thread? Or even the last page? The answers are all there
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April 26th, 2015, 00:46 #273
- Join Date
- Apr 2015
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- 10
Awesome, thanks damned, but now I can't get it to load as a module. I have an xml file called "db" what should I do with that?
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April 26th, 2015, 05:19 #274
Within the same directory as 4eParser.exe you should have one (or more) files that have a .mod extension. Windows might show it as a video file - but it's not a video file it's a module file (this is just windows configured to recognise .mod as a video).
Copy the .mod files to <FG App data>\modules then launch your 4E campaign and go to the library -> modules section to activate your shiy new library modules.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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April 26th, 2015, 23:07 #275
- Join Date
- Apr 2015
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- 10
So I did that, there were 4 files total, two xml files and a png file (the thumbnail), and then a .mod file. I took the .mod file and placed it in the modules portion of the appdata. I then opened a 4e campaign and went to the library. I clicked modules and all I see are the default ones. Mine is nowhere to be found.
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April 27th, 2015, 18:16 #276
Restart FG and try again. Sorry if you've already done that... I can't think why this wouldn't work - I just copy the .mod file to the \modules directory, run a 4E campaign and it is there to select.
One thing to try is open the console window before you go to the library (type /console in the chat window). This might give some warnings about possible issues with the module.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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June 9th, 2015, 19:08 #277
- Join Date
- May 2015
- Location
- Poland
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- 7
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June 9th, 2015, 23:16 #278
4e .monster file parser
Is there a parser program that will download the .monster files from DDI Monster Builder?
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June 13th, 2015, 05:28 #279
- Join Date
- Aug 2009
- Posts
- 261
Is there any chance to make a sorting items by the level?
Is there a parser program that will download the .monster files from DDI Monster Builder?
https://www.fantasygrounds.com/forum...read.php?17679
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June 13th, 2015, 05:53 #280
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