Page 47 of 47 First ... 37454647

Thread: 4E Item Parser

  1. #461
    Trenloe's Avatar
    Join Date
    May 2011
    Denver, CO, USA.
    That message is not an error - it is just telling you to manually create the module if it fails. It's not telling you it fails.

    Look for the directory it says it created - is there anything in there? Is there a .mod file created?

    FG Product Development status: Pathfinder Bestiary, Pathfinder Bestiary 2, Pathfinder Bestiary 3 (in store).

    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  2. #462
    Alas no, only the text and empty .XML files ��

  3. #463
    Maldev, sorry, I had not looked at this thread for a while. I hope you figured out the problem since this is back from February.
    The "Power Classes.txt" file must be in the same directory as the parser when parsing powers.

  4. #464
    No worries, it has been all sorted. Things are going well thanks. I have a new question posted earlier today " Is there a way to import edited monsters from Adventure tools?"
    Any ideas?

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Log in

Log in