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  1. #11
    You can't use 2 character abbreviations for the critical types because of the way the tables are being parsed by the ruleset.

    You can reuse the same letter in different attack tables so S can be stun in one table and it can be slash in another table. It will use the <critical> section of the attack table to figure out which critical table to actually use.

    And yes you are right that you can't use the same letter for different critical types within the same attack table.

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  2. #12

    Join Date
    Mar 2007
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    OK Guys, this all sounds so good. Are any of you for hire? Can we organise a Spacemaster RMC Official Ruleset if ICE allows? Ballpark cost?
    Andrew

  3. #13
    I think ICE will allow it but we would need a mostly completed ruleset and some sample modules that could be used to demo it to them. I am working on the RMC CoreRPG conversion but that is going to take awhile because it is a lot of work and I can only work on it in my spare time.

    Rolemaster Classic for FG Wish List - http://rm4fg.idea.informer.com/

  4. #14
    Hello !
    Sorry to bother but i'm a little lost.
    I tried to make my own tables. However when I zip it and then change it in a .mod file FG doesn't recognize it. (It doesn't appear in the module selection once in the RMC campaign).
    I guess I'm unpacking/zipping/renaming it it not properly because the "vanilla" RMC example.zip that Dakadin uploaded work fine if I just rename it as a .mod.
    But as soon I unzip it to modify it. It stop appearing once repacked in the module list.
    Is there a special protocol to follow to repack rename those file ?

  5. #15
    Trenloe's Avatar
    Join Date
    May 2011
    Location
    Denver, CO, USA.
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    20,111
    Quote Originally Posted by Yapadekoi View Post
    Hello !
    Sorry to bother but i'm a little lost.
    I tried to make my own tables. However when I zip it and then change it in a .mod file FG doesn't recognize it. (It doesn't appear in the module selection once in the RMC campaign).
    I guess I'm unpacking/zipping/renaming it it not properly because the "vanilla" RMC example.zip that Dakadin uploaded work fine if I just rename it as a .mod.
    But as soon I unzip it to modify it. It stop appearing once repacked in the module list.
    Is there a special protocol to follow to repack rename those file ?
    Welcome to the forums!

    Make sure you ZIP from within the directory structure - so you have the XML files etc. at the lowest level. Don't ZIP from outside the directory.

    Also make sure you use ZIP compression, not RAR, tar or anything else.


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  6. #16
    Thank you ! That was the little trick I missed !
    I made the RMU Slash Pierce and Krush table and continuing. I was so fed up of those old chart.

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