Thread: The One Ring
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October 14th, 2011, 22:00 #21
I've got six players signed up from the group. That's the pre-gen slots, though I've created another character as a test of character generation, so there's that one available. I'm sure we can squeeze you in. Will be a big group if everyone turns up, with 7 players.
Any good with the combat tracker? It's the area I really struggle with and could do with the help. Character sheets and NPC sheets are easy by comparison.Using Ultimate license - that means anyone can play.
Valarian's Fantasy Grounds Rulesets
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October 14th, 2011, 23:59 #22
Great. I have been looking forward to playing in Middle-earth again since I saw the game at Leisure Games in NW London and picked up the book + PDF set. That was a while ago but I haven't gotten around to reading them or setting up a game yet.
I guess I had better read the adventurer's book and gen up on the game mechanics and rules. I'll hold off reading the Loremaster's book until we have completed the introductory adventure.
As to development, Combat Tracker shouldn't be a problem (famous last words right).
I do know the 4E one pretty well and that ones pretty complex. I'm also pretty comfortable with FGII's API, the database structure and coding more complex functionality like new controls objects, client/server messaging etc. etc. So I am pretty confident it shouldn't be a technical challenge, more life challenging in so much as finding the time to do it quickly.
What kind of functionality would you like to include and what data from PC/NPC sheets would you like linked to the entries?
Given you have greater familiarity with the rules of the game and its mechanics at this stage, if you can sketch out the overall features you would like to achieve, I can then work out how best to approach implementing the support features for the CT.FG Project Development
Next Project(s)*: Starfinder v1.2 Starship Combat
Current Project: Starfinder v1.1 - Character Starships
Completed Projects: Starfinder Ruleset v1.0, Starfinder Core Rulebook, Alien Archive, Paizo Pathfinder Official Theme, D&D 5E data updates
* All fluid by nature and therefore subject to change.
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October 15th, 2011, 10:52 #23Originally Posted by DrZeuss
I do know the 4E one pretty well and that ones pretty complex. I'm also pretty comfortable with FGII's API, the database structure and coding more complex functionality like new controls objects, client/server messaging etc. etc. So I am pretty confident it shouldn't be a technical challenge ...
... more life challenging in so much as finding the time to do it quickly.
There's no rush. I've done the basics of the character sheet (enough to play) and there's no reply from Cubicle 7 as yet as to whether they'd be okay with me releasing it as a community set - or whether they have plans to release anything commercially.
What kind of functionality would you like to include and what data from PC/NPC sheets would you like linked to the entries?
Given you have greater familiarity with the rules of the game and its mechanics at this stage
I've read through the books and feel comfortable enough to try a game, that's about it.
if you can sketch out the overall features you would like to achieve, I can then work out how best to approach implementing the support features for the CT.Using Ultimate license - that means anyone can play.
Valarian's Fantasy Grounds Rulesets
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October 15th, 2011, 12:00 #24
Well given the adventurer's guide is 192 pages long, I'm pretty sure I won't be able to get through it all before the game so a slow intro will help me too.
I must admit I am intrigued as to some of the mechanics like Hope and Fellowship Focus and how that will affect players choices when roleplaying. It really does sound like its going to be fun.
Looking forward to Sunday.
As for the extension and CT development, I'll drop you a PM.FG Project Development
Next Project(s)*: Starfinder v1.2 Starship Combat
Current Project: Starfinder v1.1 - Character Starships
Completed Projects: Starfinder Ruleset v1.0, Starfinder Core Rulebook, Alien Archive, Paizo Pathfinder Official Theme, D&D 5E data updates
* All fluid by nature and therefore subject to change.
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October 23rd, 2011, 13:46 #25
- Join Date
- Oct 2011
- Posts
- 7
If space comes up for a player please can I go on the reserve list? I have the hard copy rules so will try not to slow things up!
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April 4th, 2012, 07:16 #26
Any status update for this? Now with the release of the Tales From Wilderland campaign I really want to play/run this!
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April 5th, 2012, 19:28 #27
I would love to see this one out
Religion is an insult to human dignity.
With or without it you would have good people doing good things and evil people doing evil things.
But for good people to do evil things, that takes religion...
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April 30th, 2012, 13:37 #28
Unfortunately the feedback I got from the publishers was that I can not distribute the extension I've produced for The One Ring. The impression I've got from them is that there are license restrictions that prevent them giving their approval. A shame as it's really just another online character sheet.
Using Ultimate license - that means anyone can play.
Valarian's Fantasy Grounds Rulesets
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December 24th, 2012, 20:39 #29
Yikes! Yet another project I was looking forward to that has been deep sixed for FG.
This table is definitely not paying off for me.
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June 18th, 2013, 23:58 #30
C7 are unable to give an official blessing, but they've not told Azrapse to take his character generator down and that contains the rules for generating the characters. They've even linked to that from the forum.
Pass me an email and I'll send the ruleset. Its an extension for Joshuha's Foundation Core. No modules though. This is purely the character sheet, NPC sheet and combat tracker.Using Ultimate license - that means anyone can play.
Valarian's Fantasy Grounds Rulesets
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