Pushed fixes for both reports.
Printable View
Pushed fixes for both reports.
Hi , I have noticed when I add any of the "supplied" fonts (Core RPG- Large fonts or source sans pro) to be applied to the fallout theme ( Not activating any other themes ) all the story texts is black and not the normal green . so reading is hard ,, I like to use the large font as im older and its hard to see the smaller text ..
Then the extension would have to be adjusted to have green text as the font changes to the font characters and color set with in the extension.
Hello! Just wondering if there was an active bug list or "on deck" feature list being worked. Mainly so I see what is already been talked about (without having to search this large thread all the time). Is there a bug tracker site?
Thanks!
No, there is no tracker site. This is basically it for the Fallout ruleset.
I spent a few minutes trying to add a custom weapon mod to a read only weapon and kept getting errors popping up. It did take a few minutes to figure out why, but all of these errors probably aren't the best option :)
When you say readonly, are you saying it was locked and on the character sheet or from a module without being copied?
It was still in the item list it was locked and associated with a module. Laser gun is what I grabbed. I fixed it by copying the item by unlocking it and then was able to add a mod. I was busy running a game. Wanted to make a special laser gun while talking. Didn't pay close attention to what I was doing will dming :)
Ok, yeah just wanted to be sure. I'll have to expand the drop rules to exclude drops to red locked records as it would be required to add them to campaign records. I'm currently updating the ruleset for new modules and add it to my list to ensure that is not possible. For not, please don't drop them to module records.