Exactly ;)
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Dividing the distance multiplier by 3 when doing dogfights or chases where you want to space out the card with highlighting turned on. The quirk you point and how to make up for the card highlight being 3 spaces per card.
If you don't have to divide by three, how are your distances and ranges accurate? Are we missing something?
That is becuase you ran a chase and not a Dogfight. Cards overlap in this set up and the increment is therefore one square so you can't see the problem.
There is a tutorial video I linked to by a helpful chap. He is the best person for an explanation why we all divide by 3 :p
Using Savage pathfinder and the quick map system, SWADE chase rules can be selected, but I can't see how to set range. What am I missing?
Yes I have, it looks like a chase, but I don't see a place to input range increments.
Post #11 has screenshots of the grid section where range increment is set.
Great, thanks! got it working. One less thing I am confused about.