The lack of this ability in the program is just silly. Embarrassing.
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The lack of this ability in the program is just silly. Embarrassing.
Silly? Embarrassing? To whom?
There's a technical reason that it's not easy to change this functionality, and it is such a low level priority it is not being allowed to divert valuable development resource from more important requirements. Especially as there is a work around for those who really feel the need for this - detailed here: https://www.fantasygrounds.com/forum...l=1#post224831
You can help show the devs how important you feel this is by voting in the wishlist here: https://fg2app.idea.informer.com/proj/?ia=62869
Voted. It does seem odd that a simple Shift-Return doesn't create a line-break.
Insane! I found this thread on my first search attempt. That's never happened before. Just got lucky with my search string, I guess. Anyway...
Using the techniques related in the above posts I can get paragraph separations in my chat frame. A couple observations:
1) when I put 
, as suggested by kylania in the db.xml I get my desired paragraph breaks (entered back-to-back, I get a blank line in between)
2) if I close FG down (it might take a couple times) 
 is translated by FG's xml reader/writer to & #13; as suggested by Nickademus.
Now. Is there a series of keystrokes that one might attempt that would allow inserting the magical string sequence using the FG interface? I.e. are there escape characters that one can use when entering text into the Story dialog that would prevent FG's xml writer from translating this 
 to this & 38 
? Maybe backslashes? Maybe a double ampersands? I've tried a variety of incantations, without success.
(sorry about the extra spaces in some of the strings - the internet page parser strips stuff out.)
Nope you need to do it in the XML.
Aargh. Thanks Zacchaeus.
(Looks like a tiny extension is calling my name. If I only had the time.)

 is pretty darned handy!
I was entering copyright/publishing information into the adventure I am migrating. Splitting addresses up using carriage return (i.e. new paragraphs) makes them look silly, almost ugly. So I took the lesson learned above for chat frames (<frame>…</frame> in the db.xml) and applied it to the paragraphs (<p>…</p> in the xml).
One can use the 
 and not have the blank line in between broken lines of text.
So now the address information looks much more palatable, in my mind at least.
Attachment 23873
Shift Enter..
I wasn’t aware of that. It might be true for paragraphs and I’m just late to the table.
I hope it’s true for the paragraphs. Maybe I can springboard off that in the code to make it work the same way in chat frames.
To make a paragraph of text without lines between then add "& #10;" at the end of each sentence that you want to output (this is in the XML). If you want multiple paragraphs in a speech bubble include "& #13;& #13;" where you want the break to be.
Code:<p><b>Fantasy Grounds Module& #10;Original Module:</b> October 2015 Zeph Ponos<b>& #10;Update:</b> October 2017 Zacchaeus<i>& #10;©2016 Smiteworks USA, LLC.</i></p>
Note: No spaces between the & and the #Code:He then set out ahead of you on horse, along with a warrior escort named Sildar Hallwinter, claiming he needed to arrive early to "take care of business.& #13;& #13;You've spent the last few days following the High Road south from Neverwinter, and you've just recently veered east along the Triboar Trail.& #13;& #13;You've encountered