Originally Posted by
ddavison
We would love to add additional rulesets to Fantasy Grounds, but please don't suggest adding it to a Kickstarter. Ruleset development is considered high-risk because they take a fair amount of time to build out fully and a large number of them which have been started by well-intentioned fans have been abandoned before completion. I would much prefer to get agreement to allow it in private and then discuss a Kickstarter or other public announcements when it is fully ready to go -- or nearly so. Even large and complex modules can fall into the high-risk category.
Please don't take this as a knock towards Vodokar or an insinuation that you are not technically capable of delivering a ruleset. We've just seen good developers fall short or get impacted by real-life changes, job loss, health issues, etc.