Originally Posted by
Trenloe
I love your enthusiasm, but I would not recommend 5 sessions for the convention, and certainly not for your first time DMing. Some GMs have ran multi-session games at previous FG Cons, but this is mostly a maximum of three sessions - usually running at the same time on Friday, Saturday and Sunday.
Additionally, I think you're underestimating how long it will take to run each of the Trail of the Apprentice parts. I'm sure you can prune each down to fit within a convention timeslot though, if that is what you want to do.
I'd recommend you stick to 1-3 events for FG Con 10 - no need to burn yourself out and there will always be plenty of other opportunities in the future. Plus, as you haven't GM'd before, I would strongly recommend that you run a test session a few weeks before the convention - this will give you an idea of timing, get some experience GMing in FG and give you some ideas for the convention. Don't go into the convention cold as a GM!