Unfortunately I can vouch for the fact that he does exist :D
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This isn't working for me. When do the /tvsize command, all it does is bring up a list of commands.
Did you enable the extension when you started the campaign?
I have noticed that when I activate the extension the resize function in FG when adding encounters or try to place tokens on the maps no longer works.
As soon as I deactivated the extension the tokens resized themselves again.
I am pretty sure I have the latest extension downloaded.
Can you give me some steps to reproduce please? I've just tested with v3.3.0b of the Player Image Auto Size extension and it works fine for me - when I add tokens from the combat tracker they auto size correctly, the same if I add them from an encounter.
Do you have a grid set on the map before you add tokens?
What ruleset, and what version, are you using?
I have FG 3.3.1
Ultimate license
I have 50x50 pixel tokens
I have maps with 50x50, 30x30 or 20x20 pixel squares
Steps
Load Campaign
Select 4E or 5E rule set campaign
Make sure only the player image auto size ext is selected and nothing else
make sure 100% or 80% autosizing in the options is selected
Open a map, add the grid to the map.
Open up an encounter
Drag and drop tokens from the encounter onto the map - no scaling occurs.
Open the Combat tracker
Drag and drop the characters on to the map - no scaling occurs.
Remove all tokens from the map.
Click the add encounter to combat tracker button.
Drag and drop on to the map - no scaling happens.
Rest and go back to the beginning.
Deselect the Player Image Auto Size ext and repeat the above steps - scaling works.
Do you have a grid set on the image? Scaling only works if their is an FG grid on the image.
It works fine for me in the v3.3.0 5E ruleset using the v3.3.0b extension.
Here's a video showing it working and giving some advice on things to check:
https://drive.google.com/open?id=0B6...khBREtsZVFHZnM
(Google Drive is currently processing it - if it isn't showing as HD, download the video and play it locally).